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brenjay91
Seasoned Veteran
3 years ago

My sims 5 Wish List

1. (Wants and Fears) more advanced system from the sims 2.
2. Memories recorded from important life events.
3. Neighborhood and personal sim biographies/create Storylines
4. Rewards for success and wants. ( Life Points)
5. Consequences for failures (Minus Life Points)
6. Traits options acquired over time due to a sims personal experiences in life
7. Failure Insanity - Sims slowly losing their minds due to failure or sad life events.
8. Traits - More to do with opinions and interests of the sims- Good doers, Charity helper, menace, selfish, Narcissistic, evil, anti social, socially awkward, geek, More likeable, obnoxious, hot headed, irrational, Delusional, clumsy, gloomy, cheerful, extremely cheerful, negative Nelly, stuck up, gossip queen, romantic, obsessive romantic, paranoid, simple minded, creative spirit, attention seeker, perfectionist, etc…
9. Point system from the sims 1-2 that have to do with basic traits every sim would have such as how brave or cowardly a sim is. Or how neat or slobbish a sim is. Traits would cover more of this but some of the more basics could be on a scale.
10. Aspirations that have to do with traits some may even be called the same as some traits such as - Creative soul, good doer, Evil, Career/entrepreneur, lover, fighter, simple life, Hopeless romantic, Family, Popularity, Gossip queen, ultimate love player, Perfectionist, self absorbed Aspiration, follower aspiration, leader/influencer aspiration, Party Animal Aspiration etc…
11. Likes and dislikes or opinions that have impact on how sims react to items, furniture, other sims, could include opinions about colors, fashion styles, movies, games, sims with traits such as good doer sims or evil sims, whether they like or hate, admire or feel neutral about.
12. More complicated relationships ( Point system to build up or tear down) some more unusual ones could be, No strings attached lover, Frenemy, Lustful enemy, Very best friend, worst enemy, sibling rivalry, so- so, major one sided crush, one sided love or friend obsession, Lovers ultimate bond, Lustful lovers, kind of like, casual dating, Admiration, role model, annoyed or irritated by, friendly but not friends, jealous of, resents, back stabbed, ultimate betrayal, cheater etc…
13. Color wheel
14. Open world
15. Create a style
16. Sexual orientation with turn ons and turn offs that include traits and likes and dislikes as well as physical traits such as blonde hair, brown hair, fatter, skinnier, shorter, taller
17. Height scale - doesn’t have to be outrageous but you should be able by now to make sims a little taller or shorter than each other.
18. Each life stage makes a sim look a bit noticeably different, especially teenagers, young adults, adults and elders, they shouldn’t all look the same as they did when they were teenagers.
19. Career genres such as Medical, education, Writing, Fame, political, Janitorial, retail etc…with different career branches added on throughout the expansions and games.
20. Funerals/Celebration of life.
21. Actual ghosts - Not just transparent sims. But Good ghost sims, neutral sim ghosts and evil sim ghosts ultimately depending on who they are when they are alive. As ghosts they should have limitations to the living otherwise what’s the point of them dying and becoming a ghost in the first place? They should also have perks that living sims don’t have such as floating through walls, moving objects or furniture, possessing or haunting the living, making things appear or disappear, scaring a sim to death, giving a sim nightmares, paranormal abilities the living don’t have. This should add some fun dark possibly creepy humor to the game.
22. Edgy dark humor - it is a T rated game. Not E. It should push the boundaries more then the fourth game. Mild violence such as interactions as slapping, sucker punching, karate fighting, mimicking, harsh poking fun or teasing, making fun of, shoving, pulling hair, female/cat fighting. More romantic gestures such as harsh rejection like a sim smacking the other for trying to kiss, or wanting to beat up another sim for cheating, sims cuddling at night while sleeping, sims fighting so they purposely sleep away from each other, just a little more risky behavior.
23. Burglary, hurtful neighborhood gossip, reputations, I think the game could add more mischief and still do it in a way that remains T rated.
24. Fullfillment meter bar or life point meter of how fulfilled a sim feels about their life.
25. Phobias - could be an interesting addition such as fear of clowns, critters, the dark, big groups of public, fighting, etc…
26. Just expansion packs and every once in a while items or things we can pay separately for if we don’t want the entire expansion.
27. Grocery stores, shopping outlets for fashion, all types of businesses that require sims to leave the house or at the very least order from their phone for home delivery.
28. Transportation. Cars, bikes, roller skating, delivery vehicles such as something like a sims fed Ex. Food take out options, delivery of almost anything from a an outlet store or grocery market.
29. Separate money accounts for each individual sim. Like their own personal bank account and expenses. Starting at the teenager life stage.
30. Seasons which should be included in the base game in my opinion. Holidays should be an expansion pack but Seasons should now be basic gameplay with harsher weather disasters and storms.
31. Free will should have three options versus two. Option 1 off. Option 2 medium. Option 3 free will max.
32. Game mode: Normal mode or hard. Hard mode will effect the game making simple thing like job promotions, life goals, social interactions and relationships a little harder to build up and may take more time and effort.
33. A good balance of realism and imaginative escapism with humor.
34. Create your own open world with one or two medium or large size open worlds pre created at launch for players.
35. Customization of life stages and other smaller game mechanics that players would rather have control over versus the game controlling, Like how many days tell aging to the next life stage.

I realize this is a lot. But I don’t believe we will see the sims 5 tell 2025 so I hope a lot of it makes it into the game that’s on this list. After ten years I think it’s possible. Especially when a ground breaking ahead of it’s time game The Sims 2 was managed to be made in four years. Releasing in 2004, when the first Sims game was released in 2000. Really hopelessly hopeful that the sims team revives this franchise and makes it what it could truly be.

1 Reply

  • My wish list is this:

    1. Color wheel returns either in-game or as a separate program bundled with the game.
    2. Create a pattern returns in-game or as a separate program bundled with the game.
    3. World editing returns as a separate program bundled with the game. This program could also make edited world uploads available only through the tool.
    4. One-player offline mode remains available and playable from day one.
    5. If the game must be multiplayer or have a multiplayer element, don't neglectf tfffcccccccccccccccccccccccccfcfcfcfcfcfcfcfcfcfccccccccccccccccccccccccccccccccccccccccccccccccccc cccfccccccc
    6. Compatible with PC, Mac, Android, iPhone, iPad, Amazon Kindle app store, Meta Oculus store, and Steam store/Steam VIVE controllers. Cloudplay version (less memory required and fewer features offline) available separately for those without a lot of storage space on their phone. Intensive offline play version also available for those of us with powerhouse desktops and laptops with plenty of hard drive space and updated graphics cards.

    7. Avoids accidentally installing the same thing twice: once from EA app and once from Steam EA, or once from XBox EA, does not automatically override each other, but creates a notification on install whether to install two instances, or overwrite the existing installation (especially the document files). The notice should include whether packs purchased on one service carry over to another service or not. (Example: Currently if you have Sims 3 on Steam, only the packs you bought on Steam show up with that game. If you bought Steam 3 on origin, only the packs you bought on Origin/EA app show up in your game.)
    8. Kit content available as FREE to EA Pro subscription, if kits are repeated.
    9. Every stuff pack must add new game play or at least 2 items that would otherwise be considered scripted objects.
    10. CAS: Medical items return, including facial mask and medical accessories, like stethoscopes, hearing aids make a return.
    11. CAS: Nails return plus the option to accessorize/add ornaments to nails.
    12. CAS color wheel available. Pattern wheel available as separate application or other part of the game.
    13. Build mode: More variations of the EZ exit window. I love, love, love secret passages and doors. A door that looks like it is a wall to floor mirror or painting would be cool.
    14. More careers, plus a career creation tool sold separately or bundled with the game.
    15. Event calendar and clubs make a return.
    16. Toddlers in game within less than 3 months from release (preferably AT release).
    17. Pools, ghosts, and dishwashers in game within less than 3 months from release.
    18. Items previously offered as base game in other Sims series games added free within 1 year of release.
    19. Yes, that old heart bed and cowplant make a comeback.
    20. CARS!!! And buses and functional subways and railways. (Subway and railway stations can be rabbit holes, but make sure the Sim is naturally out of sight inside the rabbit-hole before it disappears.)
    21. Car repair. Yup, it is one of the costs of having a car. Gas stations with mini-marts too? (My Sims want Slurpees and more junk food! Except the Wellness specialists.)
    22. Professional office rabbitholes with cut-scenes available.
    23. Cut-scenes/mini games when loading to online play areas.
    24. Cut down the loading screens and make it more open world, striking a balance between Sims moving between neighborhoods and Sims visiting next door neighbors. If there is loading to the next door neighbor house, this should have been a cut-scene rather than a straight loading screen. We also need more loading screens.
    25. Modders almost always add alternate loading screens and alternate CAS background screens in Sims 4, but only one will work for each. Maybe there could be a different area, such as "Overrides" to add these like they did with alternate .cfg files?

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