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4 years ago
"Calico45;d-991827" wrote:
From what I understand, the consensus seems to view the Sims as a very predatory game (due to its large quantities of DLC and their pricing) targeted at young women and casual players in particular.
Well ain't that cute, the old stereotype about "some games are for girls." I really thought we'd moved past this (speaking as a middle-aged man who's pretty bloody hardcore about gaming...)
As for "predatory", I hear that more from people who don't know what they're getting into when they buy what Extra Credits once called a "lifestyle game"...that is, a game running on the old hobby-shop business model where most of the spend is after the initial purchase. Ask someone with a large model railroad spread or a room dedicated to a big Lego city what they spent at first—heck, they might've gotten their starter kit as a Christmas gift and just been bitten by the bug to spend more and make things bigger and better. The Sims is not the only series to do this—take a look at the Truck Simulator games, Train Sim World, Paradox's historical strategy games, and Total War: Rome II for other prime examples—but they're the big name, and their DLC tends to be much more expensive than those other games I cited, so they get slammed for it.
Most of the mainstream gaming media isn't "in the hobby", so to speak, so they don't quite understand what drives the ultra-dedicated playerbase to put lots of time and money into it, so you get a lot of misleading articles and think pieces about it.
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