"gamerdruid;c-2214523" wrote:
The problems with alts and the related problem of initial alliances setting the order of fortress kills is never going to be easy to fix! Various solutions to one or other have been proffered in the past, but all have a downside.
One solution, not a new offering, that I think may assist is that anyone with a badge on the world can't shoot or inject the virus again. This will discourage top players moving into the 2nd and 3rd (etc) alliances to kill the fortress but doesn't prevent them from assisting other players in getting to the centre.
Alts are a different problem and would only be solved by use of some limiting system. One whereby more than one player can't log in from the same machine (note, not the same IP/location), maybe within a set time period of 12h or 14h may be suitable. Of course, it may not be technically possible within a browser game. EA controls the login process so they're the ones that would need to implement it.
a good solution to alt abuse is to create a new server type where using more than one account is far less beneficial for example all accounts must be maintained proficiently enough in order to participate in fort killing, higher base level shooting, poi holding and where the fort killing alliance members are no longer able to hold or shoot at poi, hubs or the fort again.