Forum Discussion
- tokentingSeasoned NewcomerI don't mind either but prefer no FB attacks because bad luck can cripple you.
- I prefer no forgotten attacks. It is a war game so PvP should be a mandatory requirement thus forcing players to build and maintain defences. Without PvP the game is simply a "race to the middle" best diggers will always win and all others will come second ;-) both FA and Non-FA have strategies and when closely followed it makes it a simple race to the middle. PvP gives a variation that is unknown.
- I prefer no attacks.
So you're free to build up or not your defenses at time.
Defense construction should stay an alliance organisation topic and should not be forced by forgottens IMHO - b97cbae3213388eeNew Novice
"OzwaldJon;c-2233782" wrote:
I prefer no attacks.
So you're free to build up or not your defenses at time.
Defense construction should stay an alliance organisation topic and should not be forced by forgottens IMHO
You can attack them but they can't attack you seems against nature.
But it does free up gameplay for other stuff.
I decided to try tiberium 59 finally. And there is no chat window on my mobile.
I know mobile is not supported but I still didn't expect that.
Oh well....
Firestorm 21 with attacks, with the original settings would have been a tough go.
Slightly different strategies would have been needed but I'm sure it would have been fun. - Haha yes it's a bit sadistic :) Anyway :)
Both opinions are good, i'm sure you can have fun also with attacks, it was just my personal thinking :) - b97cbae3213388eeNew NoviceAnd then having to defend against, eliminate outposts and even camps when the going is tough takes away from the direct strategy and is too much to ask anyone.....
- b97cbae3213388eeNew Novice
"kOeGyY;c-2233804" wrote:
Forgotten Attacks + Malus (7) = best world for me
Generally I have the same opinion.
But I wish malus was more dynamic maybe linking malus state to uprising state?
btw what was the malus level before it was scaled back on firestorm 21? - 123wellzNew NoviceI like that FA forces people to build and maintain DEF - it is a war game so defending should be part of it
- Fighting95New SpectatorFG attacks for me , it seems more real game play for me any way and yes pvp
maybe we should have more vet worlds , they are always a good challenge - b97cbae3213388eeNew NoviceMaybe PvP should be more difficult?
A limit on how many attacks/base kills over a given time and a much quicker calibration time for defense artilary.
And maybe some link to the uprising ruleset that will spawn forgotten to attack who they will.
And I mentioned dynamic malus in an earlier post then defensive malus as well.
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