Forum Discussion
12 years ago
dromtsul wrote:
'Farming' is a common term relating to video games. It has nothing to do with planting houses in a grid like a field and everything to do with a simple, repetitive task to acquire something. In Devil May Cry you could play a level over again to farm for orbs. In Castlevania you could enter and exit an area to kill something over and over to farm for an item. It's a common tactic in any game with RPG elements. It can also be known as 'grinding.' I think the reason it is looked down upon around here because this is a game of patience. That sort of laziness is a way to bypass the system and get instant gratification.
xrobotlove wrote:
I've always referred to that as grinding in other games. I thought farming in this game is different because of the crop-like rows the houses are placed. Grinding isn't looked down upon, not in other games or this game (ie, collecting from the quest-given buildings multiple times a day and assigning hour tasks). It seems people tend to look down on farming houses because of the laziness, the aesthetics, and also because, quoting someone else, "this ain't farmville".
I have seen hundreds of houses of one color; tapping that many houses every 3 hours or so is not lazy; using real cash to use donuts to convert to Simpsons play money is lazy, as is jailbreaking one's device. A game of Patience? Isn't that a card game? ;-)
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