Forum Discussion
- Is that chart about multipliers? I think we're talking about two different things. I'm asking about the price of the buildings, not how they contribute to the Conform-o-Metre...Like how if a buildings costs a certain price when you unlock it, it will cost LESS if you wait a few levels to buy it, right?
- It is about the price of buildings. Everything Level 43 and below is at its permanent price.
- it's the multiplier applied to the base price
petehd14 wrote:
It is about the price of buildings. Everything Level 43 and below is at its permanent price.
OH, okay!
But in that case I'm still confused, because if it was, for example, 100,000 x 1.3, then then building would cost MORE as you level up, not less... :? And what does "Old Multiplier" and "New Multiplier" mean? Can someone please explain it like I'm 5? :P- The buildings at Level 45 (for example) will decrease in price as soon as EA releases Level 52 because the multipliers will change. Level 44 buildings will have a multiplier of 1. Since a number x 1 is the number itself, and there are no multipliers below 1, its price will never drop again.
izabellatrix wrote:
every level we get, the prices lowers. adding one for example level 44 will become 1x multiplier. the levels below that will still be 1x. the rest will all switch.petehd14 wrote:
It is about the price of buildings. Everything Level 43 and below is at its permanent price.
OH, okay!
But in that case I'm still confused, because if it was, for example, 100,000 x 1.3, then then building would cost MORE as you level up, not less... :? And what does "Old Multiplier" and "New Multiplier" mean? Can someone please explain it like I'm 5? :P
so 45 will stay at 1.3. 46 will become 1.3. 47 1.4, 48 1.6, etc. when 52 will be released
of course lvl 43 multiplier changes nothing cause they're all KL items but yeapetehd14 wrote:
The buildings at Level 45 (for example) will decrease in price as soon as EA releases Level 52 because the multipliers will change. Level 44 buildings will have a multiplier of 1. Since a number x 1 is the number itself, and there are no multipliers below 1, its price will never drop again.
Okay, so I think I get that part. Basically x 1.3, 1.3, 1.4, 1.6, 2.00, 3.00, 4.00, and 4.00 are applied to the last 8 levels.
I still don't understand how to figure out the future prices though.
100,000 x 1.3 = 130,000
???
Or is it 100,000 - 30,000 since that's the difference? So it would be 70,000?
*I'm using 100,000 as an example, I know all the buildings will be more expensive than that.- The hard way is to look at the current price, figure out what the current multiplier is based on the level of the building and the current maximum level, and then divide the current price by the current multiplier, and that will give you the base price. In short, BasePrice = CurrentPrice / Multiplier
Once you've got the base price, then just multiply that by the appropriate multiplier to find out what the new price will be at a given maximum level.
The easy way is to check tstopix or TSTO Addicts whenever a new level is released, they will generally show you the base price and the current (updated) price. - Classy Girls Strip Club (Level 46):
Base price: 300,000
Current price: 420,000 (which is 300,000 x 1.4)
Price when it was released: 1,200,000 (300,000 * 4)
When Level 52 is released its price will be reduced to 390,000 (300,000 * 1.3)
There will always be multipliers on the last 8 levels, so you will never get a good price by waiting unless you think a new level is about to drop. - Also, keep in mind that the multiplier is based on the level of the building as compared to the current maximum level - it has nothing to do with what level you are.
About The Simpsons Tapped Out General Discussion
Talk about your The Simpsons: Tapped Out experience with other TSTO players.49,416 PostsLatest Activity: 4 months ago
Related Posts
Recent Discussions
- 3 days ago
- 10 days ago
- 19 days ago
- 20 days ago
- 20 days ago