Forum Discussion
11 years ago
Neglecterino wrote:
Couple things from the mind of a professional programmer for over 30 years...
- The program can figure out what the device can handle and do the appropriate thing. Like say don't allow more land on a device that cannot handle it, or say don't load friend's towns that the device cannot handle.
- I use to love getting the job of writing a program that went over all the code in the system and gathered data or made modifications. It's a great challenge, especially if you are making mods to billions of lines of code. From reports I've seen on the forum lately, EA does indeed have such programs. The latest was fixing glitches regarding multiple items that could not be used.
I assumed "need" meant "want", and I'll get to the point where it would be a nice to have. So, Yes.
But how do they implement that for those of us who live in households with multiple people with multiple devices, some much older than others? (The devices. Not the people.)
Sometimes, our Springfield's capacity relies on whether other people in our household *cough* like spouses *cough* are using The Good Devices. How would the program handle that? :?:
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