2 years ago
No dynamics in grappling
Hello. First of all I want to say thanks for the changes to the striking it looks a lot better. We have the problem of a non-dynamic ground game interferes too much and slows down the game. Takedo...
Hey folks, the debates are fine, but let's keep the discussion about the game mechanics rather than any individual's skill.
No need to start getting into insults, we're all here for the same game. 🙂
@EA_MakoIm quick to blur the lines. But I'm also assertive that the ground is in depth and honestly could benefit from more positions and more permanent subs..if you had to get through two base positions before the instant sub. Like kimura trap} leg over head} finish. It may do away with the need for multiple submissions. People may not be as upset. However the ufc's tag line for years was "as real as it gets" let's keep that energy. Ground game needs to be realistic in the sense that if you neglect it you pay a big price.