We need more CAF options.
One of my biggest concerns with UFC 6 is that EA continues to focus almost exclusively on online play while neglecting the customization and offline experience. I understand that online modes are where many players spend their time, but there is still a large group of fans who enjoy creating fighters, building custom rosters, and running offline matchups. For those players, customization feels very limited and hasn't improved much in years.
Some of the issues I've noticed include:
- Limited hairstyle options, with many of them looking unrealistic or outdated.
- Body types that don't always look natural or representative of real fighters.
- The same tattoos, mouth guards, and cosmetic options returning year after year.
- Limited customization for shorts and gear when simple additions like shaders, color customization, and unique designs could add a lot more variety.
- No editable fight records for players who enjoy creating their own universes and storylines.
What frustrates me most is that UFC 3 already allowed much deeper customization. We could fully customize move-sets, yet now we can only choose variant strikes in Career Mode. If the system existed years ago, why not bring it back and expand on it? I enjoy creating fighters and playing against them. A fully customizable move-set helps add fighter uniqueness and allows for a more realistic fighting experience. When playing against AI in UFC 4, it would throw multiple superman punches and spinning techniques a round, almost 10 a round which is very unrealistic for the most part. Being about to pick the move-set would fix this problem easily.
For created fighters, I would love to see:
- Fully customizable move-sets.
- The ability to select perks.
- Editable attributes and ratings for offline play.
- More hairstyles, tattoos, gear, and cosmetic options.
- Walkout customization, including fighter details, presentation options, and entrance preferences.
- Better short designs and equipment customization.
- Editable fight records and career histories.
These features wouldn't affect competitive balance if they were restricted to offline modes, but they would dramatically improve replayability and creativity for players who enjoy the sandbox side of the game. The gameplay improvements are appreciated, but created fighters have felt neglected for multiple games now. A deeper Create-A-Fighter system would go a long way toward making UFC 6 feel like a complete MMA experience for all players, not just those who play online.