Forum Discussion

sgetdinixon's avatar
sgetdinixon
Seasoned Newcomer
2 months ago

UFC 1 veteran with spasticity: We need accessibility options, not arcade boosts!

I am a passionate fan and have been playing since the very first UFC 1. However, I face a major challenge: I have spasticity and cannot hold the controller normally. To be able to play at all, I rest the DualSense controller in my lap and operate it using only my index and middle fingers.

 

Despite this difficulty, I pushed through and beat UFC 5. But your control layout makes it incredibly hard for me and many others. For basic moves like a superman punch, the game requires button combinations where you have to press four or five buttons simultaneously. With my hand positioning, this is anatomically impossible.

Instead of implementing accessibility options—like a simplified layout or macros that allow complex moves to be mapped to a single button—you are wasting development time in UFC 6 on an unrealistic arcade "Flow State" boost. This has nothing to do with a simulation. Please finally start thinking about all of your players.

 

2 Replies

  • sgetdinixon's avatar
    sgetdinixon
    Seasoned Newcomer
    1 month ago

    Bringing this back up because the UFC 6 Early Access is officially live right now!

     

    With thousands of players finally getting their hands on the game this weekend, the community is heavily discussing the gameplay direction. This is the exact moment EA needs to hear this: please don't ignore accessibility for veteran players with disabilities while focusing purely on arcade boosts. We need layout options and proper button mapping!

     

  • Blotto73's avatar
    Blotto73
    Rising Rookie
    1 month ago

    I’ve got a form of palsy myself.  Can definitely sympathize brother.