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jakester445's avatar
jakester445
Seasoned Newcomer
1 day ago

UFC 6 IDEA

UFC 6 Is already not sounding great with the confirmation that grappling will remain largely the same.

However, all is not lost imo. There are a few factors that can be introduced that would make up for this.

I think a big issue with UFC 5 is that with the reworked controls, an issue was made in regards to there not being enough buttons to keep up with the actions like the Osoto Gari trip which we were not able to do due to the input already being bound to a single leg lift takedown.

To fix this, I propose that emotes be removed to free up the d-pad for usage in either striking or my stance idea inspired by the game undisputed.

STANCE CONCEPT:

Each of the d-pad directions correlates to a stance for a different purpose. 

Down on d-pad- A regular stance with regular stats and the default we are all used to. No reductions.

Left on d-pad- A looser stance, providing a temporary increase to footwork, speed and head movement , with different movement animations (think how MVP moves in his fights) But at the cost of increased stamina usage for evading with a reduction in blocking and overall durability.

Up on d-pad- A wrestling stance, providing an increase in takedown offence and defence and reducing the cost of takedown attempts (think gaethjes posture vs khabib) At the cost of a reduction in striking stats and striking defence. 

Right on d-pad- Unsure for this one, maybe a boxing stance with reduced kicking and takedown defence? or maybe a defensive stance for when a fighter is rocked with a major reduction in offensive stats? A pure striking stance? 

Open to feedback on all of these and Ideas for right. 

The game has become so arcade like these last few releases and the serious players are forgotten about.

If you agree with this concept please interact so it is pushed for EA to see.

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