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Batterthom's avatar
2 years ago

Graphics stuttering again after Nvidia driver update

Hello,

Let me first state I love the game very, very much.

The first release had stuttering problems at the start of the stages, but this issue was resolved with the release of patches 1.0.2 and 1.0.3.

Yesterday I installed the new Nvidia drivers and the stuttering at the start of the stages is now worse than at the fist release.

Pretty difficult to make a decent start this way.

Sometimes the stuttering also randomly appears mid-stage and mid-corner, ruining the stage. 

Anything that can be fixed in patch 1.0.4?

(System specs: Intel 13700k, Nvidia 4090, 32 GB Ram)

5 Replies

  • EA_Barry's avatar
    EA_Barry
    Icon for Community Manager rankCommunity Manager
    2 years ago

    @Batterthom 

    It may be worthwhile checking if rolling back to your previous drivers has an effect on this, thanks.

  • Hello,

    Many thanks for your quick reply,

    I will check and report back.

    However, I will not be able to test until tomorrow evening.

  • From plenty of experience with other DX12 games that do proper shader pre-compilations when you first load up the game, driver updates wipe out this built up shader cache and force these processes to start all over again. These are usually long, and can take 5-15 minutes or more and really stress the CPU while it's happening.


    WRC doesn't have anything like that, and appears to use UE4's PSO for compiling shaders when loading stages (stage loads seem longer now than at release, but initial boot time doesn't seem any slower), but this brief pre-compile of shaders still doesn't cover every possible shader in the game or even in that stage in the moment. So every time you update your drivers, you will experience a little more stuttering again as these missed shaders are cached on the fly. It will smooth out over time, same as it did at launch, but with fewer stutters overall since they are pre-compiling some of them, just not all. 

    Rolling back your drivers will not help, sorry to say. Only thing that would help this situation is if Codemasters/EA were to code a custom full shader pre-compilation of absolutely everything in the game, or migrate over to UE5 in the future if they ever make it easier/better in that engine version to compile all shaders. Apparently UE4 does not make it easy, the developer of Hi-Fi Rush has talked about the extra work they had to do to eliminate the shader stutter in their game.

    While that game was one of the smoothest modern UE4+DX12 releases I played, the interview points out they still couldn't resolve every single stutter stemming from UE4 "In Hi-Fi Rush, some hitches remain, but they are mostly during certain cutscene transitions that don’t affect gameplay" - a fast paced racing game like WRC obviously doesn't have the luxury there.

  • Hello,

    I tried again yesterday and the stuttering was no longer an issue.

    I did not revert to older drivers as the problem has gone for now.

    I seems that the explanations given by Pyide_maybe are correct.

  • luko996's avatar
    luko996
    Seasoned Novice
    2 years ago

    Same for me, stuttering at start but after a couple of times it is solved

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