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End Game Outlook

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  • This solution is not the best when an alliance destroys the fortress with the help of its wings and wants to reward them for it, helping them in their attack to the center and giving them the POI available to them.
    It would be something like helping the main alliance to later receive no awards, no help.
    I didn't specifically mean that the fortress would force all players who attacked it to teleport back to the edge. What I meant is the fortress would target bases who attacked it and teleport them towards the edge should they be still within the range of the post reconstruction counter attack. This would get all players to move quickly to claim the void, whether wings or not of an alliance. A wing should be given the chance to attack it on their own without their main alliance's intervention. This is unless there was a base with an offense army that did not attack the fortress during the initial raid.
  • nefrontheone
    223 posts Member
    edited March 11
    I didn't specifically mean that the fortress would force all players who attacked it to teleport back to the edge. What I meant is the fortress would target bases who attacked it and teleport them towards the edge should they be still within the range of the post reconstruction counter attack. This would get all players to move quickly to claim the void, whether wings or not of an alliance. A wing should be given the chance to attack it on their own without their main alliance's intervention. This is unless there was a base with an offense army that did not attack the fortress during the initial raid.

    a) At the moment the fortress realizes a reconstruction and happens to the attack of all the bases that attacked it and are in its radius of action. That is why the alliance that destroys the center must move away as soon as its attack ends.
    b) Any alliance can move and take the space left by the bases that destroyed the fortress, as long as there are no previous agreements between alliances and / or wings.
    c) A wing will have the possibility of doing what it has agreed with its main alliance, playing alone or with its support. If the fortress has been destroyed in the midst of a war, in which the wing was helping, it would be considered a betrayal to abandon the wing so that it alone will continue the war against enemies who may be much bigger than them. Now, the strategy of each alliance is defined by each alliance, it must not be defined by the game.

    As I always say, this is my personal opinion.
    Post edited by nefrontheone on
    Not a part of EA / Envision teams - My comments are only mine.
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