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RA3 WB 'open from TGA' colour setting
I don't know if anyone have already known about this or not, but i thought this is the right place to share it [:)]
I just found out that if you make targa (.tga) 32 bit colour with this setting:
height 350 (elevation 2), R=255, G=0, B=40 #ff0028
height 300, R=127, G=0, B=127 #7f007f
height 280 (elevation 1), R=171, G=0, B=255 #ab00ff
height 240, R=0, G=0, B=255 #0000ff
height 210 (elevation 0), R=0, G=127, B=255 #007fff
height 180, R=0, G=255, B=255 #00ffff
height 130 (shallow), R=0 G=255, B=40 #00ff28
height 60, R=255, G=255, B=0 #ffff00
height 30, R=255, G=127, B=0 #ff7f00
height 0, R=255, G=0, B=0 #ff0000
height 0 (deep), R=0, G=0, B=0 #000000

then you will get this as a result:

maybe this could help anyone who want to make shaped islands [:)]
I just found out that if you make targa (.tga) 32 bit colour with this setting:
height 350 (elevation 2), R=255, G=0, B=40 #ff0028
height 300, R=127, G=0, B=127 #7f007f
height 280 (elevation 1), R=171, G=0, B=255 #ab00ff
height 240, R=0, G=0, B=255 #0000ff
height 210 (elevation 0), R=0, G=127, B=255 #007fff
height 180, R=0, G=255, B=255 #00ffff
height 130 (shallow), R=0 G=255, B=40 #00ff28
height 60, R=255, G=255, B=0 #ffff00
height 30, R=255, G=127, B=0 #ff7f00
height 0, R=255, G=0, B=0 #ff0000
height 0 (deep), R=0, G=0, B=0 #000000

then you will get this as a result:

maybe this could help anyone who want to make shaped islands [:)]
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