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legal actions

I see legal actions coming soon
1 minute post-combat lock down cheating
scr5315.png

Replies

  • And who exactly would you be suing?
    I am not an employee of EA/Envision. The views expressed are my own!
  • methuselah
    465 posts Senior Moderator
    Santa?
  • Wow, that's pretty crazy.

    Since the subject has been brought up ... how is it possible that we have enemy teams launching attacks at us that are less than 2 minutes apart? I've seen a lot of 2nd attacks at the 1:45 to 1:55 mark, but here is a pretty extreme case (1:16 between attacks) : Y4ddUrXVQ4CCkJG5Ydv4aw.png

    This is happening on T26.

    Thanks...
  • gamerdruid
    5025 posts Moderator
    They do it with an auto-attack script - how precisely, I don't know.
    I am not an employee of EA/Envision. The views expressed are my own!
  • cldarnell
    11 posts Member
    edited October 2017
    Hi Gamer, thanks for the reply.

    So what does that mean? Is that some sort of script that is allowed in game? Is that the same as "auto-sim"?
  • gamerdruid
    5025 posts Moderator
    It is a script that is specifically banned. It's like an auto-sim but with attack added and it is against the rules. I have seen it in operation but don't know the specifics as, understandably, they keep me away from it.
    I am not an employee of EA/Envision. The views expressed are my own!
  • methuselah
    465 posts Senior Moderator
    How would the autosim defeat the attack timer lockout? All I've ever seen is bad recreation of human activity not any sort of shortcuts.
  • gamerdruid
    5025 posts Moderator
    Don't know....
    I am not an employee of EA/Envision. The views expressed are my own!
  • chertosha
    152 posts Member
    edited October 2017
    @ilseo90 and @Kuatu
    I suspect that there is nothing wrong with the screenshots you guys are showing.
    1. when your base is attacked, the lockdown that you see yourself is one minute after the end of the attack, because you cannot move or transfer resources for 1 minute extra. Others around you see only 30 seconds, because in case they want to attack, the original attacker gets a 30 second lock on their preferential ability to attack. This is exactly how this is designed to be.
    2. The times in the combat reports show the timestamps for when that attack ended, not started. So the second screenshot just tells you that the last attack ended less than 2 minutes after the previous one. Since it got killed, that's exactly what you would expect.
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