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Support Structures - Skystrike, Ion Canon, Falcon

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It (Skystrike) automatically supports all alerted friendly bases within range (8 fields) with an artillery barrage in their defense area against incoming attacks.

Additionally, the artillery support can be manually calibrated on one player base (default: own base) within 8 fields to defend that base without being alerted. Artillery support requires weapon calibration which requires 30 seconds plus an additional 40 seconds per field. Only one support building of this type in can be constructed per base.

My questions are;

1. The way I read it is that if I don't set support on anybody it defaults to me AND protects all my friends within 8 fields. Why would I set support on anybody else?

2. Every time I do set support on somebody else and get attacked I don't see Skystrike work on my base anymore, leaving me unprotected. Is that correct?


  • Hello Commander!

    Indeed, your Support Weapons can support your own and allied bases if no active target is given (It is set to the home base of the weapon.) However, Calibration duration times still apply. That means if a friendly base is alerted by an attack, your support weapon first has to calibrate for supporting that base. Once that is done, fire support is given on any following attack waves, until the base alert/lockdown state is lifted again. Then the support weapon will recalibrate to its home base again.
    Btw. If Your Support Weapon is calibrating for a new support target, it can still support its current supported base until the calibration process is finished.

    If an active Support target is calibrated, the support weapon will always support this one target until another base is specified, but can fire immediately.

    The time depends on the distance and type of Support weapon, but every field of distance adds 40s. (fields diagonally add some odd seconds to that)

    I hope that clears up your questions. Setting the active Support for bases can be helpful to protect High Value targets that are the most likely to be attacked first, or often. Simply because your support can act sooner.
    Envision Entertainment Community Liaison
  • If I have 2 bases that set their support weapon on each other, then each time the forgotten attacks one of the 2 bases, I will have 2 support weapons active to defend that attacked base.

    Can you confirm my "asssumation"


  • If I have 2 bases that set their support weapon on each other, then each time the forgotten attacks one of the 2 bases, I will have 2 support weapons active to defend that attacked base.

    No that is not correct.
    A base calibrating on itself takes 30 seconds: every time you move a base the default calibration on itself needs to be re-done again and you see a timer counting.

    If you have two bases calibrated on each other, and one base gets attacked by forgotten, only the pre-calibration from the other base will work on the first attack. The calibration on itself will kick in 30 seconds later, that is starting from the second attack, in case you are in 2 waves or more. So I would think for forgotten attacks in 1 wave pre-calibration won't give you much benefit. But it would help a lot if everybody calibrates on 2+-wave bases manually.

    On the other hand, think of pvp. It takes around 3 attacks worth of time for most support weapons in range to get calibrated. That means if you were to just leave by default each base calibrated on itself, then you get 1 support weapon for the first 2-3 attacks, and then on the 4th wave of attacks all the others start kicking in. However, if you calibrate every base to some other base, then still on the 1st attack every base has only one support weapon at work, but on the 2nd and 3rd attacks calibration on itself will already work, so you get an extra support weapon working on those attacks. That is why it is always slightly better to pre-calibrate each support weapon manually on the the furthest/weakest base in range. So I suggest to just make it a good habit to always calibrate manually from each base.

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