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What's Your Max Nod Army Level?

I've got two 67.06 armies, and was wondering how to increase it.
7 salamanders
6 Avatars
1 Militant Rocket Squad
All level 65

Replies

  • ArveK_GDI
    82 posts Member
    edited April 2018
    I have seen a lvl 67.5-ish Nod army, but I can't remember the setup.

    You will probably get a higher level if you switch your Avatars with Salamanders, but that wouldn't make your army particularly powerful.

    But why would you need to get it higher than what you already have? As far as I can tell, there are no benefits to gain from that.
    Regards, ArveK
  • 67.52 maximum if you use only slamanders and 1 rocket or bike
    my.jetscreenshot.com/26225/20180423-ateb-198kb
    but for what?)
  • Thanks for the info. I just always play GDI and wanted to learn what's possible with Nod.
  • What is the highest camp level you have when your offense is at level 67+?

    Can it go above level 65?
  • gamerdruid
    3572 posts Moderator
    Asked and answered elsewhere - max camp is 65
    I am not an employee of EA/Envision. The views expressed are my own!
  • Pyronigmas
    4 posts Member
    edited May 2018
    Thanks.

    Would the next Tiberium quantity (on the green or blue camps) be affected by the last base offense that destroy the camp?

    I meant if the last base offense that destroy the camp 64 is at level 50, will the next 64 camp's Tiberium quantity be adjusted (lessen) based on that smaller base offense level instead of the original/owner of base offense level 64?

    I noticed that Tiberium quantity can be less (2/3 of its max tiberium of blue camps) on some blue camps.....it puzzled me
    Post edited by Pyronigmas on
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