Could you please update the post with the correct math? Currently, the equations and methodology given is incorrect in providing an accurate calculation of a player's offense level.

The main is reason is the Army Score Fraction. In general, the Army Score Fraction should be a negative. With the current equation and methodology, the ASF is a positive number.

Let's assume a Command Center Level of 31. Next let's assume a Player Score Value of 65,000.

You state that the theoretical army value is the calculation that is the maximum value that is less than the player's value. In this case, that is the number 61,717. Then, for the maximum value minus 1 level, you state that is the maximum value below the number 61,717 which is 56,970.

Calculating that we get:

(65,000 - 61,717) / ( 61,717 - 56,970) = .6916

This number is nowhere near correct when added to (31- 1) + .6916. = 30.69 where in the game the OL shows 28.91.

"Recently i was asked if I could go into some detail about how the game estimates the level of your Offense army and so here it is, a little guide on the magic behind the curtain.
If there are other aspects of the game you'd like to know more let me know and I'll see what I can reveal to you."

I for one would like a precise description of how the fortress level is calculated. Previously we were given two completely different versions by Rhiordd and by another one of the developers at that time. One said it was a simple calculation based on the top 10 individual player offense levels, while another claimed it was based on the average offense levels of the top 10 alliances.
I have spent quite a bit of time helping other following alliances get their fortress badges and for the most part it seems the fortress level rises too quickly to the maximum level of 95. Without previous badgewinners on that world helping out it could take years for many of the following alliances to have enough maximum sized offenses to defeat the fortress on their own.

The fortress starts at a set base level and an offset, which gives you the initial fortress level of the first FF on a world.
After the destruction and regeneration of the FF, the 10 highest army levels of the world are used to calculate an average, that value then becomes the new offset plus initial base level.

## Replies

I am getting different numbers than what the game states when calculating my offense level:

Here's what I have:

A Command Center of Level 19 that means 150 total army points

The theoretical army score I calculate is 7986.99

The theoretical army score I calculate for a Level 18 Command Center Army is 6212.40

With the combination of units and unit levels, I calculate a Player Army Score of 3363.70.

Army Score Fraction = (3363.7-6212.4) / (7986.99-6212.4) = -1.60

The final army equation should be:

Final Army Level = (19-1) + (-1.6) = 16.4

However, in the game, my Army Level is around 15.6.

I'm assuming I am not understanding one of the steps? Any clarification would be awesome. Thank you!

Could you please update the post with the correct math? Currently, the equations and methodology given is incorrect in providing an accurate calculation of a player's offense level.

The main is reason is the Army Score Fraction. In general, the Army Score Fraction should be a negative. With the current equation and methodology, the ASF is a positive number.

Let's assume a Command Center Level of 31. Next let's assume a Player Score Value of 65,000.

You state that the theoretical army value is the calculation that is the maximum value that is less than the player's value. In this case, that is the number 61,717. Then, for the maximum value minus 1 level, you state that is the maximum value below the number 61,717 which is 56,970.

Calculating that we get:

(65,000 - 61,717) / ( 61,717 - 56,970) = .6916

This number is nowhere near correct when added to (31- 1) + .6916. = 30.69 where in the game the OL shows 28.91.

Bump @ EE_Elephterion

Envision DeveloperAfter the destruction and regeneration of the FF, the 10 highest army levels of the world are used to calculate an average, that value then becomes the new offset plus initial base level.