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Resource from Base 10 onwards

Would someone please explain why the resources granted for a new base lock at 150G Tiberium, 250G Crystal and 100G Power when you get to Base 10?
That is until you get to Base 31!!!!!! whence you'll find that the resources scale upwards again.

Replies

  • DeathMetalEagle
    28 posts Member
    edited June 6
    http://prntscr.com/nyceud
    http://prntscr.com/nycf78
    until http://prntscr.com/nycfve whereupon it says 'maximum amount: 31!'
    But who is ever gonna build 31 bases?
    Even on old eco, you would take years to get it lol
  • Ya, what gives? Just dropped base 12 and supplied resources sucked!!!!!!!!!!!!!! On a world where forgotten attack, fortunately I had used up all the resources before it was destroyed. STUPID IDEA PEOPLE!!
  • EE_Elephterion
    1275 posts Envision Developer
    Thanks for bringing that topic back up. We are looking at this will work something out to adjust the starting resources.
    Envision Entertainment Community Liaison
  • Base was just destroyed for the fourth time by the forgotten bases, can you guys (and gals) LOOK into this faster? Can't build up the defense any faster, because i keep losing my stored power when the base gets destroyed, see the dilemma?
  • EE_Elephterion
    1275 posts Envision Developer
    That is unrelated to the original issue I am afraid. But if your base keeps getting attacked you might want to move into an area that is appropriate for its defense capabilities.
    At least for the time being.


    Adjusting the table for the starting resources will only happen with the next full patch i am afraid.
    Envision Entertainment Community Liaison
  • Well,thanks for addressing it anyway.
    I almost replied to @douglas4of4 that he was on the wrong thread but I guess his point is that if the resources granted were greater, then he wouldn't loes his bases{s}
  • gamerdruid
    2940 posts Moderator
    @DeathMetalEagle I had the same thoughts - the wrong thread in one sense, but related to the thread in another.
    I am not an employee of EA/Envision. The views expressed are my own!
  • So, let me get this straight, i finally find a decent base layout, which happens to be near my other bases (because i can't scan other bases outside of a certain range) which are in a higher level area, and i'm not supposed to take over that layout because EA lowered the resources supplied to the point that it can't even defend itself. Are you saying that i have to spend a few weeks sending a couple of my high level offensive bases to the outer rim so that i can search for a base layout in a lower level area, so my new base doesn't get wiped out? This makes sense, how?
  • gamerdruid
    2940 posts Moderator
    edited June 25
    The 'unable to defend myself' part only applies on forgotten attack worlds, surely. (If you drop a new base close to enemy with a high attack level then it is under your control not to drop a new base until you or your alliance have cleared out the enemy.)

    I'm not saying any of this makes sense!

    The MCV level can't at present be beyond 31 as that is the current maximum. So any values in the table on display are fictional and unrelated to reality.

    I can't understand why the starting resources stops for so many bases after level 10 either!
    I am not an employee of EA/Envision. The views expressed are my own!
  • Has this been fixed yet?
  • EE_Elephterion
    1275 posts Envision Developer
    We are looking into this now after 19.3 has been finalized on the PTE.
    Envision Entertainment Community Liaison
  • We are looking into this now after 19.3 has been finalized on the PTE.

    How's it going? Any developments?
    Really sux that everything else costs more exponentially but the starting resources stay the same. Also kinda sux that the Camps are capped at = OL and ofc EVERYTHING is capped at Level 65. I remember when they bought that cap in. I'd just started playing and couldn't help but feel a little sorry for the poor guys sat in the centre ( with no fortress ( it hadn't been implemented at that point!)) with their level 70 stuff which they must've spent an absolute fortune on, only to have it capped at 65. Not happy bunnies
    Anyway, back to the point: PLEASE FIX THIS ASAP.
  • It may have been a while, but things do take quite some time to change in the game. There is currently a test running on the PTE around increasing the caps from 65 to 70 and increasing the Forgotten Bases by 5 all around. This was on an existing PTE world that had been running for 90 days approximately.

    Starting resources for each level of base hasn't been tested on the PTE. It is possible to test it, but, it would make the PTE much slower and take a long time to test the effect. Changing it on an existing world may be more difficult for a number of reasons, some technical some not.

    If they changed it on an existing production world (non-PTE) then those that had reached or passed base 10 would rightly complain on two grounds, one that they didn't and two it is giving an unfair help to opponents who have not reached that point, but are close.

    Firestorm worlds are where strange and unusual settings now take place (usually after some testing on a PTE) so look out for the next one, whenever it may come along!
    I am not an employee of EA/Envision. The views expressed are my own!
  • gamerdruid wrote: »

    If they changed it on an existing production world (non-PTE) then those that had reached or passed base 10 would rightly complain on two grounds, one that they didn't and two it is giving an unfair help to opponents who have not reached that point, but are close.
    Well as I'm ranked one by quite some distance that's not an issue tbh. Please remedy asap!

    http://prntscr.com/p675t1


  • I can't see the resources changing for a production world, I have not got a say in the issue though and have been wrong in the past.
    I am not an employee of EA/Envision. The views expressed are my own!
  • Why is it so easy to change things for the worse and so hard to change them back to the way it was? The base that i mentioned at the beginning of this "conversation" is now a level 50 and able to finally defend itself. Still have no harvesters or silos on it, only power generation, what a joke!
  • Partly because 'changes for the worse' are usually not intentional changes.
    I am not an employee of EA/Envision. The views expressed are my own!
  • Can you AT LEAST increase the Power that is provided with a new base, the resources I (and everyone else!) can transfer to the new base. What is the use of finding a decent base layout, if you can't even put silos or harvesters on it? May as well just use any base, because it is going to take more than a year to build it up to a decent size.
  • Hello Commander,

    we are looking into the balancing values for new bases founded, however we are reluctant to push that change on any existing world. We are going to test these changes on the PTE first.
    Envision Entertainment Community Liaison
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