Supply Point levels
June 27, 2019 9:06AM
edited June 2019
Taken from a post by @EE_Elephterion
EE_Elephterion wrote: »For the catchup mechanic there is a calculation in place that takes the players level, aka Rank and compares it to the highest Rank on your world. The bigger the divide, the bigger your multiplier, simply said. That multiplier is capped at x3.
Here is the baseline of SP per level.
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So LN(Highest Player Rank / X Player Rank)
Theoretically, this would make the x3 max rule applicable if the highest rank player is level 20 and the lowest rank player is level 1.
LN (20 / 1) = 2.996 rounded to 3.