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New(?) ability is wanted on the repair screen of the army

BambiByte
130 posts Member
edited October 2019
Hi,

It would be fine to be able to repair units one by one, even if they are inside other units.
trbojxt7cr6a.png
Both of options can be useful - repairing of the carrier or the carried unit alone.

thx,
Bambi

Replies

  • gamerdruid
    3878 posts Moderator
    Repairing individual units one by one is already possible. The only exception is a carried unit, which needs to be removed first. If you're at the stage of repairing individual units, then the extra work of removing a unit can't be considered onerous.
    I am not an employee of EA/Envision. The views expressed are my own!
  • BambiByte
    130 posts Member
    edited October 2019
    Now, repair button fixes both of carrier and the unit inside if both have repair time.
    Depending on the time you used up for the last attack, you may have problems with the extra steps of removing the carried unit - repairing the planned one - then moving the unit back to the carrier.
    In case, you may have to fix the carrier but the remaining RT is needed for another unit, not the carried one...

    A smaller repair button for the carried unit would help...

    On the other hand, it is also about software ergonomy. You have to avoid unnecessary clicks and movements... This case, you can save 4 extra clicks for moving the unit out and back, and you save 2 more clicks of changing from move mode to repair and back. It worth thinking of a possible solution. One single click instead six seems to be the proper method if devs have time to solve the problem.
    Post edited by BambiByte on
  • lol attention to detain the kind of guy i like to wash my car, remember i want spare wheel cleaned too but you will need to remove it from storage and then return it once cleaned ;-)
  • gamerdruid
    3878 posts Moderator
    Nice if you have a spare wheel :wink:
    I am not an employee of EA/Envision. The views expressed are my own!
  • BambiByte
    130 posts Member
    edited October 2019
    @one_cIown
    poor comparison - since my idea is about a solution with a single step instead 6 - and I am sure that it is not impossible to solve. Repairing the carried unit IS already possible together with the carrier- at once (this is not the wheel case - I want to repair the engine without taking out the luggage)
    - When traveling on an airplane, you will not sit on the wing tip to have your lunch. (or take your pills)
    - It is about a drive-in service. You do not have to get out for the food. But I do not want my car fixed and refueled at McDonalds right then.
    Post edited by BambiByte on
  • if we are talking about repairs, many people probably do not know how useful it is to have a level 1 buggy or rocket soldier that is damaged at 1% health
    it is a permanent distractor unit that never eats up the wall or barrier it is trying to kill
    the problem is it is really hard to obtain, and then you have to repair units manually in order not to destroy this precious unit
    it would be really helpful to be able to choose how much to repair units instead of only full repair like it is now
  • yeah, a damaged unit may help with keeping def units on the other side while your army gets in the base area without problem. Damage or a low level unit can be the key of defeating the opponent. You can use the unit for delaying its movement and get a much better timing to save a ton of Repair Time.
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