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CnCTA SoO SCRIPT PACK - Browser Links - Updates

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  • ok thanks guys... well wavy should work as intended now.. for zoom you can use the script without enabling max zoom out and have a soft zooming (less than max). it0s just like things working better as default.. i often need to zoom out a bit more (like for testing range attack bases)... max zoom out well it's too much... i feel to have a better zoom ....
    CnCTA-SoO-SCRIPT-PACK for Google Chrome - bit.ly/CnCTA-SoO-SCRIPT-PACK
    My GitHUB Scripts Repo - bit.ly/CnCTA-SoO
  • Testing with Chrome ...
    Tiberium Alliances Zoom v .: 1.0.2

    Is the only zoom you can do is to cover the maximum attack distance of the selected base?
    I do not see that I let the image enlarge any more. :-(
    https://prnt.sc/v0gd7n
    Not a part of EA / Envision teams - My comments are only mine.
  • Testing with Chrome ...
    Tiberium Alliances Zoom v .: 1.0.2

    Is the only zoom you can do is to cover the maximum attack distance of the selected base?
    I do not see that I let the image enlarge any more. :-(
    https://prnt.sc/v0gd7n

    Yes the script takes on zoom control of the game.
    there are 3 variables MaxZoom MinZoom e ZooIncrease (steps)

    Game without script:
    You have Max zoom out 0.6 and max zoom in 1.0 with steps of 0.1
    while if you enable max zoom out in options you have
    Max zoom out 0.1 and max zoom in 1.0 with steps of 0.1 for factor >0.5 and 0.025 for factor <0.5

    Game with script:
    You have Max zoom out 0.45 and max zoom in 1.2 with steps of 0.07
    while if you enable max zoom out in options you have
    Max zoom out 0.1 and max zoom in 1.2 with steps of 0.07 for factor >0.8 and 0.02 for factor <0.8
    where 0.8 is calculated as 2/3 of max zoom in

    i can change those values as i want...
    i was thinking about giving the user the ability to customize it
    CnCTA-SoO-SCRIPT-PACK for Google Chrome - bit.ly/CnCTA-SoO-SCRIPT-PACK
    My GitHUB Scripts Repo - bit.ly/CnCTA-SoO
  • Customize?
    Wow fantastic but don't forget to include then a "reset to default parameters" options. ;-)
    Not a part of EA / Envision teams - My comments are only mine.
  • // @name    		    Tiberium Alliances Zoom
    // @version        	1.0.2
    

    Tested with Chrome and firefox, result OK.

    Note: Although the internal zoon can be activated and deactivated without reloading the game to use the script it is necessary to deactivate the internal one and reload the game.
    Always testing something
  • // @name    		    Tiberium Alliances Zoom
    // @version        	1.0.2
    

    Tested with Chrome and firefox, result OK.

    Note: Although the internal zoon can be activated and deactivated without reloading the game to use the script it is necessary to deactivate the internal one and reload the game.

    well i i have to verify but that's not the case... i mean if you have the script you can enable disabe in game zoom max out option the result would be that max zoom out would be set to 0.1 (that is actually not the variable i changed that is another variable they call "own zoom factor"). If i add customize (that would take some time) i can detect the ingame options enabled and i can also let choose if keep 0.1 factor or change it. I think i will start including max and min options (with a fixed range change).
    CnCTA-SoO-SCRIPT-PACK for Google Chrome - bit.ly/CnCTA-SoO-SCRIPT-PACK
    My GitHUB Scripts Repo - bit.ly/CnCTA-SoO
  • Being a job already implemented in the game, I'm not sure you should spend a lot of time on this script. : -?
    Not a part of EA / Envision teams - My comments are only mine.
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