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20.1 PTE maintenance & patch notes March 4th
March 3, 2020 1:08PM
edited March 2020
Hello Commanders!
Time for the first update of the year is here! We got another small update coming your way. This update comes some behind-the-scenes stuff, but also some new features.
We will take offline for patching around 09:00 – 11:00 UTC and return them back online after around 30 – 60 minutes, if there are no unforeseen interferences.
With this update we will also be resetting the PTE world and create a fresh start for the next testing phase.
Changes & Bugfixes
See on the battlefield, testers!
Time for the first update of the year is here! We got another small update coming your way. This update comes some behind-the-scenes stuff, but also some new features.
We will take offline for patching around 09:00 – 11:00 UTC and return them back online after around 30 – 60 minutes, if there are no unforeseen interferences.
With this update we will also be resetting the PTE world and create a fresh start for the next testing phase.
Changes & Bugfixes
- New statistics have been added to the Alliance Roster, including military strength
- This comes with new rights management options to grant or deny access to these information
- Defense Point cost for defense artillery vehicles have been reduced by 5
- Paste Coords will now insert the cords into Drafts for new Messages when pressed while the window is open
- Moving resource buildings around should now always display the adjacency indicators correctly
- Diplomacy requests should now time out correctly
- Advanced controls for the combat preparation layout can now be toggled in the options
- An error has been fixed that caused the wrong time format to be used on browsers with Eng-US language settings
- Time and date calculations have been made more robust across time zones and midnight
- Your Relocation Tier is now displayed in the relocation dialogue
- We readjusted the starting resources for new bases, to increase up to the 12th newly founded base
See on the battlefield, testers!
Envision Entertainment Community Liaison
Post edited by EE_Elephterion on
2
Howdy, Stranger!
Replies
Hasn't it restarted?
Thank you gamer!
The items will be added to the testers inventory automatically. Everyone who is joining PTE until tomorrow, 05. 03. 2020 will receive the first package. Then we continue every Friday with another dispensation.
Can't see any problem with TheMovement (.
Anyway 21.1 changes again ClientLib.Data.CityUnits.prototype.get_OffenseUnits and similar functions that wrapper patches. but my regex version of wrapper still works.
many problems on the other side with the new topbuttons extendedcombatsetup (and showsetup destroying objects) ... already working on TACS and TABS.. half way from good fix.
cheers
Some players have old items that were unused, new items are to be issued today (5th March) and on Fridays each week.
@EE_Elephterion & @gamerdruid
What are the items that will be rewarded weekly? At start all I could see that was given was 1000 CP.
I've suggested that rt cap be set to 2d12h and cp cap to 1000 but I don't know if that will be done. I've suggested 30d caps to be renewed.