CLOSURE ANNOUNCEMENT: The C&C forums will be closed on December 13th, 2023. Read more about the future of the forums here.
Support weapons - uneven damage
Hi,
I'm trying to understand how it is possible that in an attack support weapons calibrated on my base at that time have done different damage levels on the same unit type (vehicle) with the same level.
Here is an example snapshot where the Pitbull (level 65) gets something like 50% damage while all the others Juggernaut, Guardian, Mammoth (all level 65) get 90% or so.
https://prnt.sc/sao4ma
Is there something to do with the unit speed?
I'm trying to understand how it is possible that in an attack support weapons calibrated on my base at that time have done different damage levels on the same unit type (vehicle) with the same level.
Here is an example snapshot where the Pitbull (level 65) gets something like 50% damage while all the others Juggernaut, Guardian, Mammoth (all level 65) get 90% or so.
https://prnt.sc/sao4ma
Is there something to do with the unit speed?
0
Howdy, Stranger!
Replies
Maybe a bug?
I have not been able to figure out what causes this strange behavior.
Logically, the damage caused to different vehicles by the same weapon would vary.
Actually Pitbull has the lowest HP of all the army vehicles (392,297 at level 65, compared to others: Juggernaut 637,482 Mammoth 980,741 Guardian 490,371)
The support weapons damage is calculated in % of the HP of the unit. There is nowhere a documentation saying anything about an extra factor which affects support unit damage.
I've tried searching the forum for such things but could not find anything so far.
Any developer which we can quote on this thread that you know that might be able to advise?
I too don't understand why?
Are similar differences in damage being seen by infantry or aircraft when those support weapons fire?