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spending funds

Hello,

Ive made a post sort of like this but no real answers..
At this moment if u want to spend funds on clicking commando points, crystal tiberium or what so ever u can only spend 1 each time for 10 supply points..
If u want to spend 15 times u need to click 15 times...
Cant AE change that the same if u want to upgrade a building, troops or whatever? There u can select u want to upgrade it with 10 lvls at once or even more..

Why not with spending funds... Why not make it the same that when u have enough supply points u dont need to click 15 times.. but instead u can put in u want to buy 15 crates at once...

clicking 15 times.. takes longer... and u sometimes have a bug when u click to fast... Isnt there enough people who like that to change??

please use this feedback!!

Replies

  • gamerdruid
    3490 posts Moderator
    Many people use the supply crates as they get them via killing camps and when they purchase them they do so for particular purposes. I don't see much demand for this type of multiple purchase use, but it will be passed on for consideration.
    I am not an employee of EA/Envision. The views expressed are my own!
  • gamerdruid wrote: »
    Many people use the supply crates as they get them via killing camps and when they purchase them they do so for particular purposes.

    Speaking of supply crates, the only types of supplies that a player stores is both extra CP and power. I would like to request for an update that includes RT supplies added to the crate loot roster. This type of crate would be very rare to find, like you attack 20 camps, you get 1 RT supply crate. The amount of hours added corresponds to the rank, with higher ranks provide more RT. Also, for the other supplies, what are the chances of obtaining each one, I'm trying to reserve CP supply crates, but sometimes when I raid a camp, I get something like credit or power, which is kind of useless at the time being.
  • Soixie
    457 posts Member
    edited July 3
    Absolutely will never happen under any circumstances, period.

    Veterans have been asking for the ability to buy and use multiple items (10x, 25x, 100x) for 10 years.

  • Soixie wrote: »
    Absolutely will never happen under any circumstances, period.
    As in the RT supply crates? I'm not asking for a game breaking change, no I only ask for crates that contain a small chance of RT as packages. There's a catch however, even at the highest rank, you can only get up to a day worth of RT per crate. A the lowest rank, it would be around 30 minutes.
    It would be more helpful when you suddenly ran out of RT and you need to repair your army when you don't want to check in the next hour to repair them. Maybe to make them even more valuable, if you have any RT, other players can loot them from any of your destroyed bases that have a CC. You better consider bolstering your defense before stocking up on these rare and precious crates.
    As for crates being purchased in bulk, it should implemented, I mean you can upgrade each unit to a certain level. I can bring a level 1 Reckoner to a level 30 in an instant, why couldn't the resources be done in the same way?
  • Soixie
    457 posts Member
    Not clear how you missed half my post. We have been requesting this change at the highest of levels for 10 years. It's never going to !@#$%% happen.
  • Shinerplunderer
    243 posts Member
    edited July 6
    Ok, I guess some things change and others can't so easily. This feature (the one with multiple crates purchased) is relatively minor. You might even run out of supply points before being able to purchase the crate.
    I bet TA has a lack of funding... anyways to solve that so the features and requests get more easily implemented?
    I had TA run on an Android and my CiC told me that it would be a good feature to have the game as an app cause it will attract mobile users. The game can become a dual platform with Windows and Android. There's one problem on the android however, I can't scroll, no matter what I do...
  • gamerdruid
    3490 posts Moderator
    The likelihood of the EA giving the developers the go ahead to modify the game to work on tablets (Andriod/iOS/Amazon Fire) is pretty small as Rivals was developed specifically for to be an app.
    I am not an employee of EA/Envision. The views expressed are my own!
  • Well, a 3rd party company may as well do it. Unless EA can be convinced about the game needing to ported, then I don't know. Also isn't TA sold to Envision Entertainment or is the game still published by EA? What's the relationship between those 2 companies when it comes to this game, since I don't get it.
    For me, Rivals does not feel right to be an app. Its better as a PC game cause of its buttons and maybe cause of control groups. If you could assign each individual unit to its own separate control group, then players would easily micro their matches.
  • Soixie
    457 posts Member
    EA has absolutely nothing to do with the maintenance of this game. EA hosts the game, rake in the cash and pay Envision Entertainment, whom have sole discretion regarding maintenance.
  • gamerdruid
    3490 posts Moderator
    For maintenance, you're right. For changes they have to be agreed.
    I am not an employee of EA/Envision. The views expressed are my own!
  • Soixie
    457 posts Member
    gamerdruid wrote: »
    For maintenance, you're right. For changes they have to be agreed.

    No one has seen any evidence that EA is involved in the day-to-day activities as suggested herein and EA publicly denies involvement beyond payment and hosting. EA dissolved the Phenomic division when EA choose to focus on larger titles. If EA had anything to do with this game, they would be pushing changes such as this one and others, including level cap increases on all servers, which would have a direct measurable impact to their bottom line.
  • So the, what is Envision Entertainment's plan with the game? Ever since forgotten attacks came out, nothing major happened (unless I forgot, please tell me). I do hope that I get to spend funds on this game, but only after hearing some major changes like more units in the game (perhaps import C&C Rivals units, they have a lot of both GDI and Nod), a way to reverse the moral (when forgotten attack us, they get a moral drop, or when we attack them, we get a moral boost) or more upgrades for each units (perhaps some range upgrades for Nod, RT upgrades for GDI).
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