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Tiberian 45 - Bases giving less than half of rated RP

Hara
1 posts New member
Base hits are giving less than half of the rated RP.
It shows 7.5G RP for a Level 60 base ..
But only 2.5G to 3G RP actually gets added when the base is killed.
Developers please look into it

Replies

  • What happened, why was there such a discrepancy , RP decreased by 2 times.
    More recently, everything matched
    Рlease put things in order
  • same thing to me, bases lvl 60 givin' less than half RT... please fix it up guys
  • Same here it showed 9.5G RP only received 4.1G on a level 61 base.
  • Jaune10
    3 posts New member
    Confirmed. RP decreased to 50%.
  • Hello Commanders,

    Are scripts involved? Can you produce a screenshot of this phenomenon?
    Envision Entertainment Community Liaison
  • Hara
    1 posts New member
    https://prnt.sc/v0mcfg - what is shows for a 60 base and used to give earlier

    https://prnt.sc/v0me4h - what is actually gives
  • Pler0ma
    3 posts New member
    Well the screenshots of Hara aren't that reliable a source (since the info is given by a script, which is likely not updated regarding the higher baselvls and so on)

    What seems pretty suspicious for me - though i could be wrong, pls confirm the one or the other way - is that following LVL61 Base gave me less RP than a lvl 59 Outpost (both OS):
    Base 61, shot by myself: (LOW61)
    [url]https://prnt.sc/v11i39[/url]
    [url]https://prnt.sc/v11j15[/url]
    OP 59, shot by RolSei:
    [url]https://prnt.sc/v11ib4[/url]
    [url]https://prnt.sc/v11imw[/url]

    Granted:
    > The Base 61 is an "odd one out" sort of base, giving a minimum of RP in my case, average for 60+ bases should be @ around 4g-4.5g RP
    > Although that is the case the average for a lvl 59 OP is @ around 2.9-3g rp, so no special case there.

    For comparison, another lvl 61 base shot by me; OS as well giving 4.3g RP: (HIGH61)
    [url]http://prntscr.com/v11rly[/url]
    [url]http://prntscr.com/v11s8r[/url]
    Now, while i haven't ever looked into which units give how many RP, especially in a lategame-scenario as we have here, the eye test (to me, as a fairly well verced player in the game) doesn't suggest, that Base 1 should give roughly 1.5g RP less, so whats the difference:
    LOW61 has no Busters, 1 less upgraded MG and Mammoth, no upgraded Artilleries....so while i am sure that the busters have some sort of effect on the RP given, i highly doubt that it justifies the difference of 1.5g RP. BUT the upgraded Mammoths/MGs/Artilleries, could (in my eyes) very well be the reason behind the huge difference.

    I hope that helps^^
  • EE_Elephterion
    1592 posts Envision Developer
    edited October 19
    What I can say is that the upgraded Forgotten Units have more RP than non-upgrade variants but less Crystal or Tiberium in return as a reward.
    Envision Entertainment Community Liaison
  • Pler0ma
    3 posts New member
    @EE_Elephterion
    In that moment you more or less already confirm that the RP-Rewards are full of bugs (still)
    Let's evaluate (refering to the 2 screenshots from my first post):
    http://prntscr.com/v2jvk9
    So despite the Base 61 having 7 Units more than the OP59, despite the Base 61 having 14 Upgraded Units and the OP59 none (as is expected) and last but not least, despite being 2 levels lower (For arguments sake lets say it was a difference of 1.5 Lvl on average) the OP59 gave more RP than the Base 61.
    If those upgraded Units give more RP than the non upgraded versions that should never occur in a situation similar to the one we are facing in that example...NEVER

    Its painfully obvious that there is still some sort of thing malfunctioning...if it is still the old bug, that those upgraded Units dont give RP, or not, i don't know, but there is something wrong for sure.
  • Pler0ma wrote: »
    Its painfully obvious that there is still some sort of thing malfunctioning...if it is still the old bug, that those upgraded Units dont give RP, or not, i don't know, but there is something wrong for sure.

    Well can you confirm that the upgraded units don't give any RP or rewards if you single them out and only attack them?
    Envision Entertainment Community Liaison
  • Pler0ma
    3 posts New member
    @EE_Elephterion

    http://prntscr.com/v37j7f
    http://prntscr.com/v37jre

    5.5m rp for:
    a upgraded lvl 60 MG
    a upgraded lvl 60 Infantry
    5-10%of the lvl 60 inf without upgrade
    --------------------------------------------------------------------
    http://prntscr.com/v37nzu
    http://prntscr.com/v37oop

    129k rp for:
    a lvl 61 upgraded Flak
    1-2% of a lvl 60 wall
    -------------------------------------------------------------------
    http://prntscr.com/v37qmk
    http://prntscr.com/v37rhb

    3.7m rp for:
    a lvl 61 upgraded Inf
    ~5% of the lvl 61 upgrade MG
    ~5% of the lvl 60 barbwire
    -------------------------------------------------------------------
    http://prntscr.com/v37tys
    http://prntscr.com/v37ucs

    0 rp for:
    ~60% of a lvl 60 upgraded flak
    -------------------------------------------------------------------
    http://prntscr.com/v37vov
    http://prntscr.com/v37w3t

    0 rp for:
    a lvl 60 upgraded scrapbus

    Disclaimer:
    All Data aquired with your ingame sim, so up to this point either your rp distribution is broken, or your ingame sim...as proof that it isn't the sim:
    http://prntscr.com/v381cn
    http://prntscr.com/v381qo
    http://prntscr.com/v3820b
    http://prntscr.com/v382eg

    So i hope thats proof enough, that your upgraded units still don't give the proper RP/Ressources...it cost me 35 cp to do so ^^

    have fun
  • Flumine
    1 posts New member
    Same here less than 50%
  • Thanks for the screenshots, they are really helpful. We are trying to fix this asap.
    Envision Entertainment Community Liaison
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