Tiberian 45 - Bases giving less than half of rated RP
Base hits are giving less than half of the rated RP.
It shows 7.5G RP for a Level 60 base ..
But only 2.5G to 3G RP actually gets added when the base is killed.
Developers please look into it
It shows 7.5G RP for a Level 60 base ..
But only 2.5G to 3G RP actually gets added when the base is killed.
Developers please look into it
2
Replies
More recently, everything matched
Рlease put things in order
Are scripts involved? Can you produce a screenshot of this phenomenon?
https://prnt.sc/v0me4h - what is actually gives
What seems pretty suspicious for me - though i could be wrong, pls confirm the one or the other way - is that following LVL61 Base gave me less RP than a lvl 59 Outpost (both OS):
Base 61, shot by myself: (LOW61)
[url]https://prnt.sc/v11i39[/url]
[url]https://prnt.sc/v11j15[/url]
OP 59, shot by RolSei:
[url]https://prnt.sc/v11ib4[/url]
[url]https://prnt.sc/v11imw[/url]
Granted:
> The Base 61 is an "odd one out" sort of base, giving a minimum of RP in my case, average for 60+ bases should be @ around 4g-4.5g RP
> Although that is the case the average for a lvl 59 OP is @ around 2.9-3g rp, so no special case there.
For comparison, another lvl 61 base shot by me; OS as well giving 4.3g RP: (HIGH61)
[url]http://prntscr.com/v11rly[/url]
[url]http://prntscr.com/v11s8r[/url]
Now, while i haven't ever looked into which units give how many RP, especially in a lategame-scenario as we have here, the eye test (to me, as a fairly well verced player in the game) doesn't suggest, that Base 1 should give roughly 1.5g RP less, so whats the difference:
LOW61 has no Busters, 1 less upgraded MG and Mammoth, no upgraded Artilleries....so while i am sure that the busters have some sort of effect on the RP given, i highly doubt that it justifies the difference of 1.5g RP. BUT the upgraded Mammoths/MGs/Artilleries, could (in my eyes) very well be the reason behind the huge difference.
I hope that helps^^
In that moment you more or less already confirm that the RP-Rewards are full of bugs (still)
Let's evaluate (refering to the 2 screenshots from my first post):
http://prntscr.com/v2jvk9
So despite the Base 61 having 7 Units more than the OP59, despite the Base 61 having 14 Upgraded Units and the OP59 none (as is expected) and last but not least, despite being 2 levels lower (For arguments sake lets say it was a difference of 1.5 Lvl on average) the OP59 gave more RP than the Base 61.
If those upgraded Units give more RP than the non upgraded versions that should never occur in a situation similar to the one we are facing in that example...NEVER
Its painfully obvious that there is still some sort of thing malfunctioning...if it is still the old bug, that those upgraded Units dont give RP, or not, i don't know, but there is something wrong for sure.
Well can you confirm that the upgraded units don't give any RP or rewards if you single them out and only attack them?
http://prntscr.com/v37j7f
http://prntscr.com/v37jre
5.5m rp for:
a upgraded lvl 60 MG
a upgraded lvl 60 Infantry
5-10%of the lvl 60 inf without upgrade
--------------------------------------------------------------------
http://prntscr.com/v37nzu
http://prntscr.com/v37oop
129k rp for:
a lvl 61 upgraded Flak
1-2% of a lvl 60 wall
-------------------------------------------------------------------
http://prntscr.com/v37qmk
http://prntscr.com/v37rhb
3.7m rp for:
a lvl 61 upgraded Inf
~5% of the lvl 61 upgrade MG
~5% of the lvl 60 barbwire
-------------------------------------------------------------------
http://prntscr.com/v37tys
http://prntscr.com/v37ucs
0 rp for:
~60% of a lvl 60 upgraded flak
-------------------------------------------------------------------
http://prntscr.com/v37vov
http://prntscr.com/v37w3t
0 rp for:
a lvl 60 upgraded scrapbus
Disclaimer:
All Data aquired with your ingame sim, so up to this point either your rp distribution is broken, or your ingame sim...as proof that it isn't the sim:
http://prntscr.com/v381cn
http://prntscr.com/v381qo
http://prntscr.com/v3820b
http://prntscr.com/v382eg
So i hope thats proof enough, that your upgraded units still don't give the proper RP/Ressources...it cost me 35 cp to do so ^^
have fun