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21.1 PTE Patch Maintenance 15th Dec
December 14, 2020 3:22PM
edited December 2020
Hello Commanders,
We are ready to deploy the first set of changes of the next patch 21.1 for testing on the Public Test Environment. Patch will commence around 08:00 – 11:00 UTC on Tuesday, December 15. The next iteration of the PTE will have increased max levels by 15 for Players and NPCs. We will reset and restart the PTE progress in the process of this maintenance.
Please make sure to test these changes thoroughly and report any bugs and errors you may find here in the forum. Also, please make sure to take note of the known issues, those will be addressed in the new year.
Changes:
Bugfixes:
Known Issues:
Have fun testing these changes and tell us what you think. We wish all testers a great time over the holidays with this last update for 2020.
See you on the battlefield Commanders!
We are ready to deploy the first set of changes of the next patch 21.1 for testing on the Public Test Environment. Patch will commence around 08:00 – 11:00 UTC on Tuesday, December 15. The next iteration of the PTE will have increased max levels by 15 for Players and NPCs. We will reset and restart the PTE progress in the process of this maintenance.
Please make sure to test these changes thoroughly and report any bugs and errors you may find here in the forum. Also, please make sure to take note of the known issues, those will be addressed in the new year.
Changes:
- The default text for markers has been localized to the language selected in the options
- A warning message for selling crucial structures has been added
- Searching the messages will now display results from more than just the first page
- Searching in lists will now only display matched results
- Spanish language setup uses common decimal acronyms now
- Pins for markers, that appear on the border of the game window, will now show the coordinates of the marker in a tooltip when the mouse is placed over them
Bugfixes:
- The warning for entering the satellite impact area will now trigger in the right area at high level worlds
- Several localizations of ingame texts where improved (thx @nefrontheone, @KAT_Editor)
- Outposts and Camps should now be able to spawn with their proper levels at max level
- An error has been fixed when first joining a new world, causing missions and funds not to be loaded until the page was refreshed
- Supply window should not retain entered values anymore when changing categories
- The amount of repairtime should now be properly displayed when redeeming multiple crates
- Timestamps in the alliance member list should now display correct times
- Virus injection timers should be displayed correctly now
- Fixed an error caused the page to reload when clicking on the homepage link in the info box in the bottom right corner
Known Issues:
- Firefox users may not have audio and see an error message in the options, this will be fixed before release
- The homepage link in the info box is currently not set to the right destination
- The first visit on a new world will not display mission, funds or existing inventory
- A bug can prevent players from accessing their base through the context menu when moving to the same coordinates that an allied marker occupies (as workaround access the base through base shortlist)
- Selecting multiple supplies for purchase does not yet present the necessary amount of funds/points
Have fun testing these changes and tell us what you think. We wish all testers a great time over the holidays with this last update for 2020.

See you on the battlefield Commanders!
Envision Entertainment Community Liaison
Post edited by EE_Elephterion on
2
This discussion has been closed.
Howdy, Stranger!
Replies
Very nice...btw. the right date for tomorrow is the 15.
“Lemmy” - 2006
As noted in the Known issues above
You can however display objectives of missions even if the text doesn't load, clicking to Eye-con button.
This will be adressed in the new year. Note that however, due to the starting level being set to 45, some mission like Upgrading the Command Center may not be progressed properly.
Thanks commander, we have taken note and will adress this with 21.1
This will fix the issue with external links not directing to the forum or the games homepage.
Another issue we will address with this update is the first visit on a world not loading Funds or Missions.
ETA is around 12:00-13:00 UTC.
It should come back "soon"(tm).
Only shows broken links, no images - https://prnt.sc/w5gli2
Edited
Console: https://prnt.sc/w61w9a - https://prnt.sc/w61xhf
Also, link to forums needs to be corrected. There are two extraneous characters at the end of the link, sending it an EA landing page for broken links.
Leads you to https://forums.ea.com/de/commandandconquer%22%3E
Link goes wrong through this 2 symbols at the end ">
“Lemmy” - 2006
Perpetual attacks - the attack screen doesn't close in the normal way at the end of an attack. In Chrome this can be resolved by closing the window if the base/camp etc has been killed outright.
Also, the world map is showing placeholders for the icons for the various items on the map.