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Who likes playing morale worlds and why?

Personally, I feel like playing worlds with morale is like swimming upstream in a river of tar. Anybody out there that actually enjoys these worlds and asks for them?

Replies

  • JabbaTheHutt1000
    35 posts Member
    edited August 2021
    These worlds are a waste of time for every GDI player!

    Everybody knows that its all about farming, farming and again farming for 3-4 month. As soon as NOD has all the important Updates GDI is needless and has no chance to compete with the other guys.

    Preposterous to reason i´ve played TIB 50 (same setting) - i´m still sick about it!

    Post edited by JabbaTheHutt1000 on
  • Had played with great teammates on previous 2 morale worlds, but don't like this type of servers.
  • easy to answer: almost nobody
  • SO why morale then? I dont like too :neutral:
  • This game intended to be a farm/pvp game. Untill players found out that you can push to the center spending 400cp to kill a base. Which makes FA server kind of boring and only for players who are big spenders. I used to like FA servers when they where new but now i prefer morale worlds.
  • This game intended to be a farm/pvp game. Untill players found out that you can push to the center spending 400cp to kill a base. Which makes FA server kind of boring and only for players who are big spenders. I used to like FA servers when they where new but now i prefer morale worlds.

    What about non morale classic vs morale classic? I just dont see any advantage to farming against morale vs no moralem other than to make it take longer.
  • No one likes morale/malus worlds - better make them no forgotten attacks and no morale worlds, I bet that worlds attract lot more players! Or what does the elephant man think? Could be interesting to hear his opinion... please
  • VartaD4
    4 posts New member
    I think everyone prefered when morale worlds were with low morale (4 lvl difference) and not high morale that force players to only farm and not kill bases.
    I think morale worlds should exist but with lower morale, and they should start also more worlds without FA and without morale
  • VartaD4 wrote: »
    I think everyone prefered when morale worlds were with low morale (4 lvl difference) and not high morale that force players to only farm and not kill bases.
    I think morale worlds should exist but with lower morale, and they should start also more worlds without FA and without morale

    I agree, in fact i think back in old economy servers low morale was pretty normal where you were only penalized for attacking bases higher than your offense level.
  • > @VartaD4 said:
    > I think everyone preferred when morale worlds were with low morale (4 lvl difference) and not high morale that force players to only farm and not kill bases.
    > I think morale worlds should exist but with lower morale, and they should start also more worlds without FA and without morale

    Makes totally sense, those old morale worlds were actually playable because of what you pointing out with base killing instead of endless outpost fest. Another thing is that a morale/malus world should be full size (30k)not 15k size with a too high increase in base levels that force even more farming. The most playable and funny morale world I played was with the level 4 difference and 50k size, that provided enough bases of each level to go to center killing bases almost without any farming at all.

    After all these years playing this game, it still surprises me that the developers do not and never did pay much attention to what seasoned players request of world types/rulesets and other things that affect the fun of playing.
    Maybe it could have been learnful for the developers to try to play their own game at top level for a short amount of time with all the rulesets.
    Well, what do I know
  • VartaD4
    4 posts New member
    Yes totally agree with the large size and 4 lvl difference, it makes morale more fun, more balanced between farm and base killing
    Here it's just farm farm farm farm farm farm base killing farm farm farm farm
  • > @Farmerjoe said:
    > > @VartaD4 said:
    > > I think everyone preferred when morale worlds were with low morale (4 lvl difference) and not high morale that force players to only farm and not kill bases.
    > > I think morale worlds should exist but with lower morale, and they should start also more worlds without FA and without morale
    >
    > Makes totally sense, those old morale worlds were actually playable because of what you pointing out with base killing instead of endless outpost fest. Another thing is that a morale/malus world should be full size (30k)not 15k size with a too high increase in base levels that force even more farming. The most playable and funny morale world I played was with the level 4 difference and 50k size, that provided enough bases of each level to go to center killing bases almost without any farming at all.
    >
    > After all these years playing this game, it still surprises me that the developers do not and never did pay much attention to what seasoned players request of world types/rulesets and other things that affect the fun of playing.
    > Maybe it could have been learnful for the developers to try to play their own game at top level for a short amount of time with all the rulesets.
    > Well, what do I know


    100% agree!
  • ditchedme
    545 posts Member
    edited November 2021
    delete
    Post edited by ditchedme on
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