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Kodiac upgrade

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its any chance to fix a Kodiac upgrade to get protection on AIR units as well???
its not fari when sallamanders restore HP to full evry hit and cobras use a shields farming going so easly....
but with GDI you cannot use AIR tactic becouse Kodiac NOT giving shield for air u nits( i think should give shield to evry units)
with fixing that Kodiacs upgrades farming and playing as GDI will be more fair to easy NOD fraction...
looking into arsenal in a game i see GDI is more weaker with units than NOD

Replies

  • It's unlikely anything will change with regard to existing units. It's generally accepted that GDI is weaker in some respects than NOD and has been since there was two types of base to play.
    I am not an employee of EA/Envision. The views expressed are my own!
  • 0x0LongJohn0x0
    30 posts Member
    edited September 2021
    gamerdruid wrote: »
    It's unlikely anything will change with regard to existing units. It's generally accepted that GDI is weaker in some respects than NOD and has been since there was two types of base to play.

    its good to have a 2 diffrent fraction to play im 100% agree but its a 100% sure as well that Sallamanders upgrade is a strongest upgrades in a game and any GDI units NOT have even a similar strong Upgrade....
    if chance of changing or sallamander upgrade little down or just setuping kodiac upgrade for AIR units protect should ballance more this 2 fraction.... im preety sure that you see on most worlds thats NOD are allways stronger fraction.... maybe its a chance to think for better ballance...

    ''Kobras upgrade give you a secound units life'' and if you add sallamanders upgrade cost for farming are around 20 min.....
    try to get that with mamoots or orcas + kodiac :)
  • I'm a NOD player myself, but i teamed up with a few experienced GDI payers over the years and i've seen GDI do wonders vs. any target.

    Learn how to use the zt (zone trooper) properly... one of the most underestimated units in GDI.

    Do not use Kodiaks just because NOD uses Salamander... use GDI tools properly.

    With NOD there are quite a few useless units once u get the research done on a select few. Who uses bikes, reckoner, black hand or even militants?

    GDI requires more fine tuning and is more powerful overall... It has more options in my opinion.
    The only downside is the repair time.

    The units speed is also a big factor to consider when playing GDI... Send in attack waves to take advantage of the units speed.
    ____________

    If Kodiak aura would protect air units also:
    What happens during GDI air units vs. forgotten upgraded mgs. (fort attack)?

    I would suggest instead a stronger aura (longer duration)...
  • Hello Commanders.

    While it would probably technically possible to extend the protection to air units while they are on a cell that is covered by the shield, the question would be whether this is a bug or intentionally not the case.
    I'll try to find out more about this.
    Envision Entertainment Community Liaison
  • jbl3ck i think you got some right but the case be not about zone troopers or using a units but about a upgrades.... if you are a NOD player that you deffinitly know that farming for NOD with Cobras +shields and sallamanders+drainHP give you a HIUGE advantage with RT... GDI not have that option and i know GDI got a diffrent units that farming looks diffrent but upgrades for NOD fraction deffinitly are to strong.....
    you not have an option like cobra + sallamander in state of GDI fraction... ofcourse you can still find easy farm post for GDI as well but in case of long farming NOD going faster and can farm more efficiently...
    maybe its a chance to get look by someone to think about that.....
    in my opinion shield should be on evry units not only a ground.... its maybe will be able then farmi simillar to NOD when you will use ORCA+Kodiac that will be a fair i think
  • Mostly im playing NOD fraction.
    -But i try long time ago when i play as GDI farm orca+ kodiac.
    -Impossible to gain a simillar farm resources and similar RT on both fraction.
    -As a NOD player im 100% sure a NOD upgrades beat GDI upgrades for 100000..... times.
    -I play this game around 5 years also GDI and NOD and i see lots of GDI good players on top ranked... YES
    -But its not change a look that GDI got low farm opportunity when you look at Corba a Salla in NOD
    -And if a GDI kodiac upgrade will be expanded for air units i will be glad that developers want to balance a fraction finally
    -And finally i will see more enemy GDI be on a top places finally..... and farming for them will be better
  • 0x0LongJohn0x0
    30 posts Member
    edited September 2021
    !!look!!
    -print screen from last 4 camps 46 and 48 lvl
    NOD off lvl 44.41 repairs no more than 1h and one camps even NO repair time use.... Cobra and Sallamanders in use ONLY
    https://prnt.sc/1tdcj53 NOD off lvl 44.41
    https://prnt.sc/1tdqeii NOD off lvl 43.75



    - this screen below is a GDI units 4 camps 47 48 lvl as you see rt between 1.30-2.30 h
    GDI off lvl 46.61 Mamoots, Orcas Kodiac Palladins Snipers
    https://prnt.sc/1tdczct GDI off lvl 46.61
    https://prnt.sc/1tdrkra GDI off lvl 44.34



    EVRY players the same alliance and same bonuses for off
    EVRY farm on same farming zone and GDI is 2 lvl Higher off than NOD
    BUT farming RT for gdi is bigger
    All players are TOP rank
    as you see diffrent is ridiculus....
    maybe Kodiac shield for orcas give simillar effect for farming like Cobra + Sallamanders
    its ofc just for farming as we all know even if KODIAC will be giving shield for air thats not change much for shooting a BIG bases becouse shield still giving protection depends on Kodiac LVL....
    Post edited by 0x0LongJohn0x0 on
  • 1. almost everybody knows about the big "GDI-disadvantages" concerning farming
    2. i don´t how many threads exist about that topic -> but you can find a lots of
    3. persons in charge know that for years -> but they have not changed one single detail in favour of GDI

    So the discussion is with good cause - but its also a waste of time because there will be no changes for sure!
  • SzybkiBill88
    26 posts Member
    edited September 2021
    1. almost everybody knows about the big "GDI-disadvantages" concerning farming
    2. i don´t how many threads exist about that topic -> but you can find a lots of
    3. persons in charge know that for years -> but they have not changed one single detail in favour of GDI

    So the discussion is with good cause - but its also a waste of time because there will be no changes for sure!

    I hope you wrong and its a time to change somethink.... i think GDI is not in lost possition in farming.... i hope when Kodiac Shield will be protect AIR units you will be able farm:
    ORCAS + KODIAC Kodiac giving shield to each orca so can protect them a little and get low cost of a RT
    same you got in NOD
    COBRA+SALLAMANDER Kobras got stright cheap strong upgrade witch protect unit and salla just drain a HP

    specjaly when KODIAC upgrade is protecting but no air.. dunno why but that be a big mistake.....
    when unit is in shield range should protect it... dosent matter if its air vehickle or infrantry....its your units
    maybe it will be chance to fix it
    @EE_Elephterion say he will try find more about that and i think changes like air units in range of shield get shield as well its not a hard difficult change and can ballance a farming for both fraction....
    specialy when each kobra got a shield... shield from kodiac will be splitted on each unit in range so its still not very BIG change but should be done
  • i have asked for gdi to have better unit upgrades a few times in the forum , but this Kodiak to extend the shields to air units sounds amazing if it possible to do it be sure to add some type of multiplier to the hit points of shield. when the attack is launched with entire Kodiak army for example three Kodiak in a line the middle one should have 3x times the protection.. right?? its own and one from each side .. that used correctly would definitely close the gap between the factions unit upgrades..... enough to shut me up . anyway
  • The NOD vs GDI thing is like beating a dead horse - you think NOD is so much better than just play NOD - I've played both side by side for a loooong time and still like having both as each can offer their own advantages at times. Unfortunately we all know that future development for this game is a very low priority.
  • 123wellz wrote: »
    The NOD vs GDI thing is like beating a dead horse - you think NOD is so much better than just play NOD - I've played both side by side for a loooong time and still like having both as each can offer their own advantages at times. Unfortunately we all know that future development for this game is a very low priority.

    you are wrong.... saying if you think Nod is better so play NOD then.....
    just now you can see on each world like 5to1 NODs to GDIs players
    this post it not about who is better or witch fraction play but just for trying ballance a fraction.....
    evryone know that each Cobra got a shield.... got a protection like secound life.... sallamander just can drain hp to full....


    Kodiac shield working only for ground units but should works for all units... when kodiac loose hp loose shield same time..... maybe weak a sallamander then to not dran more hp than loosing in fight.....
    if you are worry about kodiac
  • blueebarryb
    17 posts Member
    edited September 2021
    Hello Commanders.

    While it would probably technically possible to extend the protection to air units while they are on a cell that is covered by the shield, the question would be whether this is a bug or intentionally not the case.
    I'll try to find out more about this.

    please W8 for @EE_Elephterion answer..... He says that he will try find out more about Kodiac Shield....
    maybe they will add air units to protect soon...
    thatnks
  • SzybkiBill88
    26 posts Member
    edited September 2021
    gamerdruid wrote: »
    It's unlikely anything will change with regard to existing units. It's generally accepted that GDI is weaker in some respects than NOD and has been since there was two types of base to play.

    in some situations it is weaker but introducing a slight modification, for example for testing, should not cause any problems, especially if it turned out that it is a minor modification that allows you to even out the possibilities of acquiring resources in the game, it should be a good excuse to do it. GDI will never match NOD in farming, but a small Kodiak update should help ballance it and level the level of acquiring resources in the game that really give you an advantage and boost an off base.... i hope @EE_Elephterion finally find some answer for Us. trying to make small changes that would help to even out the odds of the 2 factions is not a bad thing at all. and immediately it is not necessary to assume that one fraction in advance must be weaker than the other. it's not about units but about upgrades that give a great advantage in farming posts and camps. when it comes to attacking the bases, the upgrades do not have such a big difference if the base lvl is 20 lvl higher. but in the case of camps it has a big difference!
    In case of finally look both fractions changing a little shield to give it on all units should be checked. becouse its really ridiculus when you look at RT from both fractoin. i dont think that developers stright from day one want one fraction weaker than other i think they want do a 2 diffrent fraction. and they do it perfectly....
    but using a 2 units Cobra(sheild)+ salla(drainHP), getting resources and paying low RT like 10-20 min per camp its not fair to GDi fraction people who need spend 1-2h more RT for farming... its not ballanced at all specjaly when cost of Command Points attack is same for both.
  • but using a 2 units Cobra(sheild)+ salla(drainHP), getting resources and paying low RT like 10-20 min per camp its not fair to GDi fraction people who need spend 1-2h more RT for farming... its not ballanced at all specjaly when cost of Command Points attack is same for both.
    agree it is not a ballanced farming so maybe developers should look at some resolution.... its not a 100% sure that Kodiac upgrade for all units make a farming easy.... so will be good for test it before can be used i think developers can easly run a test serwer and test some solutions not only on shield but to get a little better ballanced farming solution.... i will be happy if somethink like test serwer will be able for even few days for testing.... upgrades Kodiac+orcas for air units can work good as cobra + sallamanders or not.... but i think is a good easy try to find out becouse maybe a little solution like this will be helpfull ballance a farming solutions in a game... or maybe its a other way to get a little ballance a Repair times in farming
  • Hello Commanders.

    While it would probably technically possible to extend the protection to air units while they are on a cell that is covered by the shield, the question would be whether this is a bug or intentionally not the case.
    I'll try to find out more about this.

    any news about that... take 1 week and no answer from moderators or developers...??
  • gamerdruid
    5037 posts Moderator
    Moderators have no knowledge about internal discussions or investigations. Don't expect any developments to be done quickly and expect to see them tested on an existing PTE (not necessarily the current one) before general release.

    My guess is as good as yours as to how long all this would take, mid 2022 seems a reasonable target if it is to be developed and fully internally tested.
    I am not an employee of EA/Envision. The views expressed are my own!
  • gamerdruid wrote: »
    Moderators have no knowledge about internal discussions or investigations. Don't expect any developments to be done quickly and expect to see them tested on an existing PTE (not necessarily the current one) before general release.

    My guess is as good as yours as to how long all this would take, mid 2022 seems a reasonable target if it is to be developed and fully internally tested.

    i find old topic what intrest me again and read it again...... finally back to this around 1.5 year later.......
    i want to know if there be any movments of checking about balancing an upgrades of any fraction GDI or NOD till today??? if there be any changes done or test done of any upgrades.... i think its bean inaf time to check it and see if there is any needed changes must be done for better balance a game.....
    other Question
    if there is any chance to get some new units or upgrades in both fractions or new fractions????
    can someone check an info of upgrades.... mean i think there is not full info in upgrades like
    gdi orca IEM-disables the vehicle for a period of time ( but what time) 1 sec 3 sec?? i know its depend of an unit lvl but should be some multiplier of each lvl, or
    NOD salamander drain hp ( but how much hp be drained ) how fast get to full HP
    GDI Mamooth passing wall (what dmg do to that wall)
    its a sample of not full info im sure that in game file units upgrades got multiplier for it becouse unit need to know how much more dmg ned to do or how long units need be disabled.... full info of full upgrades should better understand them and maybe change a thinking of using units to tagets....


    @gamerdruid
    @EE_Elephterion
  • gamerdruid
    5037 posts Moderator
    After 1.5 years of no information, I would suspect 10.5 years more to wait!
    I am not an employee of EA/Envision. The views expressed are my own!
  • gamerdruid wrote: »
    After 1.5 years of no information, I would suspect 10.5 years more to wait!

    thats tipical for greedy company take lots of cash from funds from people and dont even answer if they trying or not check if that balance game fraction.... or if that needed or not
    support for this game looks crash.....
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