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The fact that 7 out of the Top 9 alliances on the WCS 2021 are from the Project team actually made my day , cheers ladys and gentleman

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  • Kinshasa551
    156 posts Member
    edited December 2021
    + the noob team ranking nr.11 and so on
    + they have alt accounts everywhere (ofc also in the "planlos-ally´s")

    count all "Alt-Accounts" they are using and you will get 2-3 full Ally´s :'(

    Project Alpha + Beta are playing with about 20 alts each atm.

    A guy like Ke0niPD whispered to me 1-2 days ago that he´s not using alt accounts.
    Today he used 3 alt accounts for pre shooting. His argumentation: he was only doing the kill shot so that they keep the poi + alt accounts got the ressources. LOL - OFC. You can see the result by watching the points of every account.

    They are loco + liars + noobs!

    They told everybody that they have worked so hard the last 1,5 years. Teaching other players and so on. Everybody can see the result by watching project a+b. 50 players + 50 alt accounts. Great job!

    In fact they have teached their own accounts how to pre-shoot. End of the story.





    Post edited by Kinshasa551 on
  • only a few of them really picked up any skill in the game in the last 2 years. one person went from mediocre to actually being one of the best but using alts is a huge part of this game and always has been. chris does it too. anyone of you people complaining about project would instantly stop crying if they were to be accepted and invited there. no new server announcements so i have the xmas holidays to find myself a new game to play.
  • Kinshasa551
    156 posts Member
    edited December 2021
    anyone of you people complaining about project would instantly stop crying if they were to be accepted and invited there. no new server announcements so i have the xmas holidays to find myself a new game to play.

    First part is 100% wrong. Nobody would play with that many alts + would accept an invitation from project.
    We are talking about a stupid browser game. You´re right that everybody is using alts at the very beginning. At the latest after b2 alts are not used for pre shooting. Only project is doing that. Show me one "non-project-player" using that many alts for pre shooting almost the complete server. You will find no one!

    Second part is the right way - there are a lot of other games. Already found one.

  • The fact that 7 out of the Top 9 alliances on the WCS 2021 are from the Project team actually made my day , cheers ladys and gentleman

    Let them be, Chris.
    It is their time.
  • i hope the planlos team will save the money and time and just leave the server... maybe winning the wcs after 3days without 1 enemy is finally the one thing that they need to use their brains and notice that they are killing the game...
  • Kinshasa551
    156 posts Member
    edited December 2021
    i hope the planlos team will save the money and time and just leave the server... maybe winning the wcs after 3days without 1 enemy is finally the one thing that they need to use their brains and notice that they are killing the game...

    I agree about the planlos team - it’s a waste of time to play that server. They should have not start at all because everybody knew what is coming. Also hope that they don’t use that much funds/money.

    Project already had no enemies the last servers. They don’t care - they love their alts and these badges. Discussions with project players are needless. They lie to yourself and the CIC has no courage to stop that nonsense!

    By the way: the guys from Envision also have no courage to make that game playable again!

  • hey what should, EA moderator said only to me, basically it is ne gray area but not really forbidden. That means the only way to defeat projects in other worlds, do the same and also work with alts
  • Uub666 wrote: »
    hey what should, EA moderator said only to me, basically it is ne gray area but not really forbidden. That means the only way to defeat projects in other worlds, do the same and also work with alts

    Wrong - the correct way is not to play any server if these guys start!

  • yes, I will only play malus worlds seriously, Project never plays there
  • No fa and no Malus worlds are the best because everyone can shoot each other at anytime and actually have fun, there’s no good pvp in FA tunneling and those small malus worlds can get crowded and they take so long that by the time pvp is even viable everyone has already jumped on one side for their turn at the fort and the weaker alliance only lasts 1-2 days in pvp mode accepts the loss and quits server.
  • I think we all agree that the rules for pvp have to change to make the game exciting again! I already have made some proposals in a different thread.

    Reducing the rep time for pvp could be one solution. @EE_Elephterion told us he is open for any kind of discussions -> again there was not a single answer by him.
  • Uub666 wrote: »
    hey what should, EA moderator said only to me, basically it is ne gray area but not really forbidden. That means the only way to defeat projects in other worlds, do the same and also work with alts

    One must have obsessive playing behaviour to use more than 1 or 2 alt. accs.
    It requires a lot of time, energy, money... but i don't think is inherently wrong as the game presents itself.

  • yes if EA does not restrict or tighten it, everyone should decide for themselves to do it or not. But this is the only way to stop the project people I think
  • > @Uub666 said:
    > yes if EA does not restrict or tighten it, everyone should decide for themselves to do it or not. But this is the only way to stop the project people I think

    I find it difficult for EA to solve the use of alternates ... It would be very interesting a server without morals where alternates are not used (but I know it will not happen). Uub666, talk to Bruell so that the next server with morals can make a vs. .. your team vs. the project.
  • i had the hope that bruell will just stop playing after this **** wcs...
  • i had the hope that bruell will just stop playing after this **** wcs...

    you shouldnt hope anyone stops playing, hope for the chance to defeat him in battle instead and hope for some changes in game mechanics which prevent mass assimilation from taking away the competitive aspect of this game. ive stopped playing because of this massive tide of players tipping the boat to one side for easy medals. project cant even call t53 a win, no competition means no game, this isnt even feeling like a game anymore its just a hobby, like solitaire or farmville.
  • Kinshasa551
    156 posts Member
    edited December 2021
    > @Uub666 said:
    > yes if EA does not restrict or tighten it, everyone should decide for themselves to do it or not. But this is the only way to stop the project people I think

    I find it difficult for EA to solve the use of alternates ... It would be very interesting a server without morals where alternates are not used (but I know it will not happen). Uub666, talk to Bruell so that the next server with morals can make a vs. .. your team vs. the project.


    Correct! So what is the solution? Correct -> you have to stop that **** /change your behaviour!

    Kucharson (you can also take so many other players) today in worldchat: "EA has to find a solution for the Alts. We are doing what is somehow permitted to do". LOL.

    EA will do nothing because they don´t care about the game. Everybody knows that. What do you expect from a different Ally? to open 200 more alts to beat you? Thats nonsense and will not happen for good reason.

    1. You guys have to change your attitude!

    2. Envison has to wake up and make PVP more interesting again (as told so often!!!)

    otherwise that game is done (perhaps already it is)!

  • I've seen your recent suggestions for PVP, but I was hoping for a bit more discussion in the community be for we chime in. We will try and tackle the issue if PVP incentives in the new year.
    Envision Entertainment Community Liaison
  • Kinshasa551
    156 posts Member
    edited December 2021
    -deleted-
    Post edited by Kinshasa551 on
  • I've seen your recent suggestions for PVP, but I was hoping for a bit more discussion in the community be for we chime in. We will try and tackle the issue if PVP incentives in the new year.

    It’s not considered cool to write in forums these days maybe cause of the troll label,maybe for fear of being picked apart or disagreed with, monitor the activity in the next year and if there is a reduction of participation it may be because of the monotony an unchanging meta presents to the veteran players.

    The next few FA no morale servers will likely look the same as t53 and I would bet reaching server capacity will eventually not happen in that format. Nobody that is on the winning team is going to complain but it’s the same people over and over again and why would they want anything to change.

    There are ways to freshen up the environment without changing basic functions, for example in CnC Rivals they fluctuate the amount of damage units can do to various targets. Move/ reaction speed can change and unit costs and damage rewards being changed force players to find and adapt to different strategies.

    There is a better balance between PvP and farming that can be achieved easily by increasing PvP loot or adding RP loot rewards for defending from attacks much like farming waves in FA servers. Patches are already in place that reduce the viability of exploiting that but I could see players which use many multi accounts abusing this by attacking themselves.

    Research and unit costs should also be lowered so people that don’t want to wait 1+ years can actually test out the various upgrades before a server is won. The penalties for being destroyed and the lockdown timers for engaging in pvp are very restrictive, move timers attached to higher level bases make for clunky wars that usually look exactly the same every time they happen, one sided and over in a day or 2.

    The forts could be easier and quicker to attack. Having alliances reach the middle sooner and at a more even strength could be fun. Being able to race to kill the Fort and needing only one or two hubs instead of securing the entire middle or controlling 4 hubs and waiting to capture 40 codes. Alliances can still cooperate, take turns winning or switching teams.

    The distribution of only 1 winning alliance reward could reduce this mass cooperation trend and might encourage more team building. Maybe start servers that can be restarted at a set time soon after first Fort kill to develop rivalries that may not always be one sided which has clearly resulted in the dissolution and combination of many teams.

    Maybe the numbers are not indicative of the need for change but there seems to me to be less and less competitive options for teams and diplomacy and that clearly has resulted in fewer actual teams per server. Before everyone had scripts, before everyone knew and played with each other for years and not being as capable, the winner of the server was not as predictable or clearly evident in the first weeks as it is now. Most players could imagine themselves winning and get excited, but now I’m able to predict the winning alliance within the first week of the server start. It’s just not exciting to start a server and compete against 6-8 alliances all clearly working together with a 2 hour head start.

    I’m considering not even posting this right now because I’m just repeating myself but I wouldn’t want to just waste my last rolling paper on a story I’ve written only to delete it. And they all lived happily ever after, the end.
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