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Scripts not working from patching on 21st, 28th & 29th September 2022!

Replies

  • Great work with the patch but it did not do a thing site keep's crashing the same on chrome and edge
  • RedK8 wrote: »
    I am using Crucial All In One and so far I am only finding one problem with this one script:
    TA PvP/PvE Ranking, POI Holding and split base kill score.

    I imagine that the Crucial All In One should also be updated by its developer just like the CnCTA SoO (Sins of Omission) SCRIPT PACK. And this take some time.
    Not a part of EA / Envision teams - My comments are only mine.
  • RedK8 wrote: »
    I am using Crucial All In One and so far I am only finding one problem with this one script:
    TA PvP/PvE Ranking, POI Holding and split base kill score.
    Here are some screenshots, the 1st image shows it not working on Wrath 7
    https://prnt.sc/M1E0YMxtUYsO

    The 2nd image shows it working on Tiberium 42.
    https://prnt.sc/TL4ooZ2dPMdr

    As said by @nefrontheone you should contact @Debitosphere or write in dedicated thread of that pack. As long as i know the last version is not updated since some time (surely not for 22.3 yet). Sorry but I can't be of help on other pack codes. TA PvP/PvE Ranking, POI Holding and split base kill score in my github doesn't not seem to have problems, maybe you can test it (temporary disabling Crucial All In One).

  • If this is your case, please, before updating any other package you must update two of the basic packages of the game:

    · TA_infernal_wrapper.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_infernal_wrapper.user.js
    · TA_MaelstromTools_Dev_Mod_MCV.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_MaelstromTools_Dev_Mod_MCV.user.js

    Note: Don't forget to refresh your game after installation of all scripts.


    I also want to send my thanks to @o0netquik0o for all the work invested in updating the scripts so quickly. Thank you very much!

    Actually TA_MaelstromTools_Dev_Mod_MCV got an update for a small bug (for chat auto hiding) but is not affected by 22.3 patch. TA_infernal_wrapper is a "MUST" at the present because include the global fix for PHE. As I said in my pack links post i will probably update all scripts to use correct phe location after 22.3 goes global. So we can remove the wrapper hotfix function (note this will make work all scripts that i have on github and use PHE, others may need the hotfix until updated by individual authors).
  • Bonzi619 wrote: »
    Great work with the patch but it did not do a thing site keep's crashing the same on chrome and edge

    Can you explain further/better? Thanks
  • At times research costs show up as 0 cost then the popup when you select to do that research shows NaN (that is not a number)
  • At times research costs show up as 0 cost then the popup when you select to do that research shows NaN (that is not a number)
    Please post a screenshot of the problem and what script are you using. I can hardly understand your message.
  • When values show as 0 and NaN shows it usually indicates a breakdown in communication between your computer and the servers. At the time it shows, what does the fps rate show in the info box on the bottom right of the screen?
    I am not an employee of EA/Envision. The views expressed are my own!
  • gamerdruid wrote: »
    When values show as 0 and NaN shows it usually indicates a breakdown in communication between your computer and the servers. At the time it shows, what does the fps rate show in the info box on the bottom right of the screen?

    That NaN counter has also been shown to me some time and it was because I had an outdated version of the wrapper.
    Not a part of EA / Envision teams - My comments are only mine.
  • boofheadten
    31 posts Member
    edited September 2022

    If this is your case, please, before updating any other package you must update two of the basic packages of the game:

    · TA_infernal_wrapper.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_infernal_wrapper.user.js
    · TA_MaelstromTools_Dev_Mod_MCV.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_MaelstromTools_Dev_Mod_MCV.user.js

    Note: Don't forget to refresh your game after installation of all scripts.


    I also want to send my thanks to @o0netquik0o for all the work invested in updating the scripts so quickly. Thank you very much!

    Actually TA_MaelstromTools_Dev_Mod_MCV got an update for a small bug (for chat auto hiding) but is not affected by 22.3 patch. TA_infernal_wrapper is a "MUST" at the present because include the global fix for PHE. As I said in my pack links post i will probably update all scripts to use correct phe location after 22.3 goes global. So we can remove the wrapper hotfix function (note this will make work all scripts that i have on github and use PHE, others may need the hotfix until updated by individual authors).

    I updated all them, updated to Opera 91.0.4516.20 and it sometimes opens the server. Other times it starts to open the server then has the logged out message and goes in to a loop. When it does open, going to the normal map it is mostly empty. I have tested on Firestorm 7 and 11, Tib 36, Tib 40, Tib 49 and Tib 52.

    Tib 52 initially worked and now stuck in the loop since closing the browser tab. I have deleted temp browser files. With the extension disabled it works fine. Seems if I leave it long enough it may sometimes go through the loop enough and work. Odd few days.

    The FPS when glitches happen is between 20 and 60 depending on view (in battle, looking at standard world view) which it doesn't show research costs correctly.

    Not sure if it is a network condition, Australia is a long way from the servers and could be anything along the path.
    Post edited by boofheadten on

  • If this is your case, please, before updating any other package you must update two of the basic packages of the game:

    · TA_infernal_wrapper.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_infernal_wrapper.user.js
    · TA_MaelstromTools_Dev_Mod_MCV.user.js - https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/blob/master/TA_MaelstromTools_Dev_Mod_MCV.user.js

    Note: Don't forget to refresh your game after installation of all scripts.


    I also want to send my thanks to @o0netquik0o for all the work invested in updating the scripts so quickly. Thank you very much!

    Actually TA_MaelstromTools_Dev_Mod_MCV got an update for a small bug (for chat auto hiding) but is not affected by 22.3 patch. TA_infernal_wrapper is a "MUST" at the present because include the global fix for PHE. As I said in my pack links post i will probably update all scripts to use correct phe location after 22.3 goes global. So we can remove the wrapper hotfix function (note this will make work all scripts that i have on github and use PHE, others may need the hotfix until updated by individual authors).

    I updated all them, updated to Opera 91.0.4516.20 and it sometimes opens the server. Other times it starts to open the server then has the logged out message and goes in to a loop. When it does open, going to the normal map it is mostly empty. I have tested on Firestorm 7 and 11, Tib 36, Tib 40, Tib 49 and Tib 52.

    Tib 52 initially worked and now stuck in the loop since closing the browser tab. I have deleted temp browser files. With the extension disabled it works fine. Seems if I leave it long enough it may sometimes go through the loop enough and work. Odd few days.

    The FPS when glitches happen is between 20 and 60 depending on view (in battle, looking at standard world view) which it doesn't show research costs correctly.

    Not sure if it is a network condition, Australia is a long way from the servers and could be anything along the path.

    Ok! now i understood and yes there is an issue in infernal wrapper only for Opera (that was important info). I will now do some test. And will update Opera version of the pack with new infernal wrapper.
  • o0netquik0o
    476 posts Member
    edited September 2022
    @boofheadten Can you test on OPera with new version of wrapper i just posted on github? If you use the extension you can disable infernal wrapper from options and load it from tampermonkey.

    https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_infernal_wrapper.user.js
    edit version 1.50 on testing for Opera
    Let me know
    Post edited by o0netquik0o on
  • gamerdruid wrote: »
    When values show as 0 and NaN shows it usually indicates a breakdown in communication between your computer and the servers. At the time it shows, what does the fps rate show in the info box on the bottom right of the screen?

    In this specific case was due to an issue in infernal wrapper that "could" mess with the timing for loading assets. This affects only Opera. New wrapper should work without this issue.
  • boofheadten
    31 posts Member
    edited September 2022
    @boofheadten Can you test on OPera with new version of wrapper i just posted on github? If you use the extension you can disable infernal wrapper from options and load it from tampermonkey.

    https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_infernal_wrapper.user.js
    edit version 1.50 on testing for Opera
    Let me know

    I updated. Each server seems to be opening smoothly, first time. Really nice. Each server is operating normally.
  • @boofheadten Can you test on OPera with new version of wrapper i just posted on github? If you use the extension you can disable infernal wrapper from options and load it from tampermonkey.

    https://github.com/netquik/CnCTA-SoO-SCRIPT-PACK/raw/Testing/TA_infernal_wrapper.user.js
    edit version 1.50 on testing for Opera
    Let me know

    I updated. Each server seems to be opening smoothly, first time. Really nice. Each server is operating normally.

    Good. Maybe i will wait further tests by you or other Opera users, then i will update the pack (hotfix update 1.6.2.1 only on Opera with new wrapper (other browsers are not affected).
  • o0netquik0o
    476 posts Member
    edited September 2022
    CnCTA SoO SCRIPT PACK v1.6.3 submitted for review to all platform.

    Edit:
    @boofheadten v1.6.3 is live on Opera
    Post edited by o0netquik0o on
  • monde 14 Same story, ressources transfers not working,+ many other issues since last updates
  • @pelo1957 Did you update your scripts?
    I am not an employee of EA/Envision. The views expressed are my own!
  • pelo1957 wrote: »
    monde 14 Same story, ressources transfers not working,+ many other issues since last updates

    Here resource transfer is working as expected. Maybe we need more info about your environment (which scripts are you using and if you are using script pack) . You should also see in console if are having any errors and report you logs so we can try to help you out.
  • nefrontheone
    1056 posts Member
    edited September 2022
    pelo1957 wrote: »
    monde 14 Same story, ressources transfers not working,+ many other issues since last updates

    Some questions about this...

    Are you using scripts?

    Are you update your scripts? (@gamerdruid asked before)

    What are the names of the scripts that are giving you problems (the problem of each and their version)?

    If your scripts are part of the SoO Script Pack, maybe @o0Netquik0o can help but if they aren't, each script author should be the one to update them.

    Note: Unfortunately many of these scripts or script packages are no longer properly supported by their creators.

    Perhaps it is time to change or stop updating some scripts due to lack of support.
    Not a part of EA / Envision teams - My comments are only mine.
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