morale too simple?
January 2, 2023 11:53PM
edited January 2
I was thinking that morale should be more relative to the success of a commander's attacks/defenses. So a aggressive attacker who is successful will have a bonus to their morale, the same for defenders so they will need separate morale ratings. Maybe for each individual unit for another layer of strategy.
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sounds similar to the unit rank promoting that was in generals, where each unit could earn its own experience points and be rewarded rank stars which increased the units stats. Its a very good idea, especially since it is common for players to sell units instead of repairing them.
So a higher grade, better performance, higher morale if the commander is successful.....