Settings for New World
July 28, 2017 9:01AM
edited July 2017
Hello Commanders,
We thought it might be a good idea to have a poll for the next server settings. There are basically 4 different server settings you can vote for. If you are having trouble to understand what these settings mean read the following descriptions. Feel free to throw some feedback at us.
Forgotten Attacks:
The enemy Forgotten Camps, Outposts and Bases (NPCs) are able to attack your Bases. These attacks follow specific rules like distance to your base and levels. To have a good defense becomes much more important here.
Moral:
High level bases have an advantage over low level bases. For example your own offense army gets weakened if you attack an enemy base that is 10 levels above your offense level. This makes it more difficult for the top level players to rush ahead and easier for other players to keep up.
We thought it might be a good idea to have a poll for the next server settings. There are basically 4 different server settings you can vote for. If you are having trouble to understand what these settings mean read the following descriptions. Feel free to throw some feedback at us.
Forgotten Attacks:
The enemy Forgotten Camps, Outposts and Bases (NPCs) are able to attack your Bases. These attacks follow specific rules like distance to your base and levels. To have a good defense becomes much more important here.
Moral:
High level bases have an advantage over low level bases. For example your own offense army gets weakened if you attack an enemy base that is 10 levels above your offense level. This makes it more difficult for the top level players to rush ahead and easier for other players to keep up.
Settings for New World 115 votes
Forgotten Attacks ON & Moral ON
18%
21 votes
Forgotten Attacks ON & Moral OFF
40%
47 votes
Forgotten Attacks OFF & Moral ON
5%
6 votes
Classic World (Forgotten Attacks OFF & Moral OFF)
35%
41 votes
Not working here anymore. Contact Tjapka for help.
0
Replies
In that case, might aswell go with my suggestion. I was first;)
at the earliest possible after six days and other bases similar. No badges possible or only specials , player with to much points kick out of Rankings (single and alliance). Ask some experienced players what to do more to stop the others.
Also, I don't buy the line that morale/malus helps lower players to keep up. Lower players can keep up by practicing, learning the game and getting better at it. Morale/malus effects all players equally when present since start of server. In my opinion it does nothing other than slow progress.
https://forums.ea.com/en/commandandconquer/discussion/124729/forgotten-attacks-morale-world-starting-august-4#latest
An option that has the 2nd lowest votes at present is chosen. Why ask?
Until a system can be devised that is workable, we're stuck with the systems that exist now.
As for customer complaints, they're dealt with by EA support and are equally poor for all EA games, so I'm told. Unless it is a simple problem they cannot cope with it. It needs to be on their crib sheet.
Wierd! Classic with no Morale have 50% of the votes, should be no doubt what the community wants
We cant even get a world with no malus, I think the chance of a no fund world is somewhere between 0% and 0.00000000001%
We will have another world starting next week and that will most likely have classic settings. We decided to have both these servers when we had 5 votes each for 3 different options. So at that time there wasn't any prefered option to pick from. I would also like to refer to your own statement.
Also we started this poll to gather user opinions. We will definitely take this thread into account for further server deployments.