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Post combat lock.

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Replies

  • gamerdruid
    2658 posts Moderator
    Can you clarify? Are you attacking 2 player bases or 2 forgotten bases?
    I am not an employee of EA/Envision. The views expressed are my own!
  • 2 player bases in PvP.
    Normally after the 2 minute attack time you should get the 'locked for your alliance', but more than once in a while, I get 'post combat lock' as I would have seen it if another alli had attacked it.

    As I understand it I should be able to attack the same PvP enemy again at once after the combat timer (2 min) runs out...
  • gamerdruid
    2658 posts Moderator
    I am informed that what you are seeing is by design. As @chertosha suggested, it part of the combatting of lockdown exploit.
    I am not an employee of EA/Envision. The views expressed are my own!
  • Ok? Well might be me that's thick here, but how will that help with base-locking? it only extends the attack period with an extra 30 sec. I never tried base locking but can't really see how that would help...
    And what in that case can I do/not do to avoid getting post-combat lock?
    It can't be because I hit 2 bases at once since others get it too.
  • gamerdruid
    2658 posts Moderator
    I can't answer these questions, but maybe on Monday @EE_Elephterion will :wink:
    I am not an employee of EA/Envision. The views expressed are my own!
  • I guess @EE_Elephterion wouldn't ;)
  • EE_Elephterion
    1140 posts Envision Developer
    These extra seconds are added to the PCL of the attacker, making it harder to continuously cover a base with the same account. It seems you've triggered that for your attacks. How big is the difference between your Offense and the target Defense?
    Envision Entertainment Community Liaison
  • Same thing happening on tiberian 16 since years. 100% sure it's a bug. When you attack a base in pvp... normally... you have 30 seconds to prepare your next attack... And you can strike immediately... to prevent
    support weapons... But sometimes... after 2-3-4 attacks... the behavior changes and you see "post combat lock" Like if the game was thinking that you are attacking a forgotten base. So you can't strike immediateliy after the "Under attack by tou" You have to wait 30 stupid seconds... and be quick... if not... the guy can move. Here we are used to play with that bug... But because I saw a post... I decided to comment. This is totally random situation. And occurs on lvl 66 off against lvl 65 defs. Or any other off-def configuration.
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