Reduce malus on world Tiberian 42
Hi,
Seems that the configuration of this server is the same than on last Tib40 at the beginning. (+4 lvl difference malus instead of +6 ?)
https://forums.ea.com/en/commandandconquer/discussion/245954/tiberian-40-request-to-developers-to-reduce-malus/
Players started to complain on T40 that the server was really slow, and very time consuming with farming 90% of the time.
Same thing on this world, you spend days in farm zone and after 1 half jump in bases, there is already too much malus.
I'm pretty sure 90% of players don't want servers that can be finished in 5-6 months but more 2-3 months instead
Not to mention that killing bases is worthless compared to farming, farming shouldn't be the only option to get enough ressources
I will send this to players so we can have a quick feedback on how does players want this world, small malus (6 lvl difference), or strong malus (4 lvl)
I vote for 6 lvl malus
Seems that the configuration of this server is the same than on last Tib40 at the beginning. (+4 lvl difference malus instead of +6 ?)
https://forums.ea.com/en/commandandconquer/discussion/245954/tiberian-40-request-to-developers-to-reduce-malus/
Players started to complain on T40 that the server was really slow, and very time consuming with farming 90% of the time.
Same thing on this world, you spend days in farm zone and after 1 half jump in bases, there is already too much malus.
I'm pretty sure 90% of players don't want servers that can be finished in 5-6 months but more 2-3 months instead
Not to mention that killing bases is worthless compared to farming, farming shouldn't be the only option to get enough ressources
I will send this to players so we can have a quick feedback on how does players want this world, small malus (6 lvl difference), or strong malus (4 lvl)
I vote for 6 lvl malus
2
This discussion has been closed.
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Replies
High malus helps reduce the effectiveness of alt accounts. If anything, the malus on Tib 42 needs to be HIGHER, not lower.
Agree 100% - Leave it be, everything is working fine..
Kindly keep the current malus on tiberium 42. We don't need to have any changes in current malus because of the fact there are some alliances misusing it through multi account hitting to the bases. Thank you so much!
Regards,
Sam
> This is so sad and laughable. Cherry Hunters (Duracell and sentierosso’s alliance) is on Tib 42 with 4 teams with only 25 real players in each alliance. The rest are alts. They’ve been using extreme multi-accounting to try to get a lead over all the other alliances that aren’t using these cheap exploits. Their top guys are only big because they’re using 10-15 alts to feed their main.
>
> High malus helps reduce the effectiveness of alt accounts. If anything, the malus on Tib 42 needs to be HIGHER, not lower.
I agree as well, do not change the malus lvl, allowing multi alts to go further will just defy the purpose of your patches, come on leave it as it is.