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Isaackorp Member

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Isaackorp
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  • This latest "development" has only reaffirmed my decision to stop playing this game.
  • Elephterion, It should be easy for EA to compare the spend of players who bought at Argentine prices to the same players spend when they bought in their own currency. I bet if EA compare the 2, the players were spending more with the lower Argentine prices. like I said in my previous post, lower prices give bigger volume,…
    in Funds Reply by Isaackorp July 2020
  • Elephterion, It should be easy for EA to compare the spend of players who bought at Argentine prices to the same players spend when they bought in their own currency. I bet if EA compare the 2, the players were spending more with the lower Argentine prices. like I said in my previous post, lower prices give bigger volume,…
    in Funds Reply by Isaackorp July 2020
  • You know it surprises me time after time that people with a reasonable intellect (I assume the top of EA-Origine have some) can come to these ridiculous decisions, cutting off their noses to spite their faces. I can understand that EA are not happy that players from all over the world buy at Argentine prices, but to set…
    in Funds Reply by Isaackorp July 2020
  • Elephterion, you cannot let the build up VP scores stand as they are. otherwise they will be no purpose in continueing to play on Vets 6. If for instance you are going to reduce hub production by 100 i.e. from 29 billion to 29 million, then you should also reduce the build up VP score by the same multiplier.
  • level up for support weapons is working again-thank you
  • @ xdaast and all others. It is my believe that there should be freedom of speech in this game, whether it is in the various fora or in chat. However like in the real world there is and should be a limit to what you can say. Therefore, in my opinion, this post is not just about Master-Syr but all players who, like…
  • trying to get funds from gemany - don't work
  • Throughout the time this server has been live, there has been a problem with the active/inactive hub 'feature", some Sectors/Alliances had hubs inactive for more then a week and have had a larger proportion of hubs inactive when comparing the top 10 Alliances. Many players/Alliances have been frustrated by this and it is…
  • Although the inconsistencies of active/inactive hub was part of my post, my main objection is the random nature of this 'feature". In this game there are many aspects that you need to think about and plan for, that's the strategic nature of this (war) game. Active/inactive hubs are totally random it takes any form of…
  • Well, we are now 14 days after the server was reset and 23 days till the end of the server. The situation with the hubs has not changed and/or improved. Furthermore I have not received or seen any EA comms on this subject. Very disappointing and frustrating. (Corrected typo: come=comms GD)
  • thanks gamerdruid
  • Frummi -any progress?
  • 7 of the 9 Flying Beefs Hubs are inactive again. 1 has been inactive for 6 days -2 have been inactive for 5 days. 3 have been inactive for 4 days. So the 3 days you mentioned are incorrect or its nor working how it should.
  • Thank you. Will keep you posted.
  • Frummi --Any Action??
  • The thing that bugs me most, is that TA with this inactive hubs "feature" becomes a guessing game. Not a strategy game where you make choices and set out a strategy, war or diplo etc. No, it becomes pure chance if your hubs go inactive and totally unfair when you pay good money and go through a lot of trouble to get hubs…
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