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LegionF9 Member

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LegionF9
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  • can you imagine, they already reduced rt so much that your constraint should be cp, not rt if you run out of rt faster than you run out of cp, then you clearly need to simulate more before hitting, or upgrade repair buildings in the past, it used to be 3 times longer than now, at level 30 offense your rt per hit was 6…
  • If somebody cried here, was not me. You are confusing me with somebody. I simply want this "hotfix" to make sense going forward.
  • And that change does not fix any of the existing problems, and on the contrary creates new problems. For example, this change makes it easier for the alliance that has center advantage to catch up with the weaker alliance and stomp it into the ground, while that alliance loses the bubble but cannot move. Move cooldown…
  • Ha ha ha! You made my day. Move recovery depends on base level, not on construction yard :) A mistake like that "would not occur to a top player". It seems you do not play the game and have no idea how it works, just like developers.
  • Having seen a lot of bugs and mistakes before, I am REALLY surprised how developers can make such noob mistakes! Seriously! You can increase move recovery, but since a player cannot choose where to land, his move recovery cannot exceed the time he is protected. Which is 24 hours now. For example, make it something like:…
  • The sector jump mechanic is designed to give relief/protection/safety temporarily to a player that has been killed and has nowhere to go. Therefore when you sector jump, you should get back the bonuses. Bonuses and ability to fight are closely related. So if somebody uses the mechanic for an attack on a player, all bases…
  • @inzomn1a I am not playing the WCS this time, but I played WCS before in the top alliances, under various accounts. Also I have first-hand sources of information on both sides in this WCS so I see the situation clearly enough.
  • Lemme give a few thoughts on game balance. This game has a number of mechanics that increase the advantage of the leader: such as poi, and now relocation bubbles. Whoever gets to the center first grows faster and has advantages in defending the center. This is not unfair because everybody knows this from the start and puts…
  • > @XCrossover70 said: > 1. I did not say that the sectors of all alliances were derided and agreed upon prior to false-start of the server and that nobody changed their sectors. I did not attribute that statement to you. That is a fact. If you were not aware of it, some of your teammates certainly were. Don't spread…
  • @XCrossover70 The sectors of all alliances were decided and agreed upon prior to the false-start of the server, and nobody changed their sectors. So potentially learning something from the false-start changed nothing at all in that respect. Also, you should realize, if you ever programmed anything, that the false-start…
  • > @XCrossover70 said: > Firstly it is not important - how much money we are talking about - what is important is that I am alliance sponsor and I demand some F. Answers! So you just admitted that you want to make this thread not about improving the game or helping the game community or what the original poster said, but…
  • > @XCrossover70 said: > How many times do I have to repeat - this discussion is not about the game and what happens in the game anymore - it is about service providers whom we all pay a lot of money who for some reason either it is unintentional or intentional provide us bad service. You are not reading, only writing. >…
  • resort to a take-out occasionally, do not spend time in the restaurant itself, get the burger, avoid bad service, and write an occasional bad review on google that is what the issue is worth
  • the total prize money of wcs is on the order of 5000 bucks, tops all the spending of all players on such a server as wcs is probably around 10-20k a potential class action suit to mcdonalds is an order of magnitude larger, in hunderds of thousands so my little mcdonalds analogy is already taking this inconvenience out of…
  • We are in agreement that the service is very erratic. I can add to this pattern that you mention: Every time a server is super popular, there are connection issues and server hours offline: tib 37, world 100 and many others. WCS 2015: starting bubbles at 18 level line were popping for some people and not others, arguably…
  • You factually wrong on some of your counter-arguments. > @SpeirFein said: > 3. Most of AB had fake offenses as do almost everyone including Schaffa. Actually Schaffa enforced that until center fake offenses did not exceed a single low level unit. > 4. Up until pvp, AB had the most PvE kills. In terms of digging, AB is…
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