Simulation=more scripted than ever
Title sums it up. Players do not play to their ratings, crazy stuff happens to "simulate" the experience of a football game. Which I get it, makes sense, kind of. But when the CPU ai is so stupid, and can't find an open receiver, to "simulate" a completed pass by having the CPU throw to a covered receiver and have my defense run away the moment the ball is thrown is not a "simulation". Sure, it "simulates" a completed pass.. but in a horrible messed up unconventional and unbelievable way.