What are the Communities Top Franchise Mode requests for Madden NFL 19?
December 12, 2017 6:23PM
edited March 2018
Also, What features would you most like to see added? This was tweeted out about an hour again by Rex, the Creative Director of Madden. Let's come up with some great, constructive feedback that he and the Development team can use going forward.
Please keep this thread clean and on topic so I can send him the link to this so he and the Dev team can view it. Thanks guys!
Please keep this thread clean and on topic so I can send him the link to this so he and the Dev team can view it. Thanks guys!
Post edited by NatureBoy2323 on
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Also, coordinators that have an impact, like their own playbook and boosts to players.
2) The ability to save a leagues roster progress and restore that roster, owners in CFM sometimes feel the need to drop their star players to Free Agency and then quit the league leaving the league commissioner and new owner at a huge disadvantage.
3) Waiver Wire for players released in FA like the real NFL.
4) Smart App rookie drafting for those who have to work during a leagues draft.
5) Female created coaches option (We have 2 females who play in our CFM's).
6) 3 vs 3 CFM that works much like 3 vs 3 in MUT, create yourself as a player or simply switch to who you want to control.
but still using repeat animations and cut scenes presentation but it less than ever ,,, just some of it that need to be fix
like you would see the kick return doing the same routines crapping his hands for every games it’s the same animations for every players , for madden 18 it can’t be add animations anymore but what ea could do is change camera angles to somewhere else focus on fans or other players instead of using the same cams on every games and focus on the same players all the time and see the same animations for every players it looks boring and not real life but the next NFL game it should all be change to another level using life animation presentations not just cut scenes ,, nba2k and fifa does it for many years already , we never see that on Madden yet ,,, improve please real time actions
and i have issues i can’t sign up for my MUT rewards it said my email already been used
Section 1: Play as a Player in Franchise Mode needs a lot of work
1A) Starters should not be on the field 100% of the time, especially in rotation positions like RB. I think most teams the starting RB gets 95%+ of the snaps, the 2nd RB gets whatever remains, and the 3rd gets nothing. I set myself to instant starter, because otherwise I can't play.
1B) Start with less stats and more experience to give us a better choice in how our character is built (especially injury/toughness, make us choose that)
1C) Better information for the player as to what they are doing, especially in contract negotiations. There are several times you have to choose to accept or deny a “deal” without knowing what the deal is (i.e. extension, option), what the value is, or what the consequences are if you do not accept it (will it send you to free agency or end your career).
1D) Allowing us to use the regular camera angles in play-as-a-player was a big step forward, but WRs I think need a camera built for them. If I’m player locked I can’t see the field properly, and if I’m in one of the regular camera angles I usually can’t see myself.
1E) More player options, such as kicker and punter.
1F) More of a role for my player on special teams (i.e. punt coverage)
1G) Better blocking mechanics when playing a RB or blocking on Special Teams (as in, the player as a blocker)
1H) No requirement for my Tight End, who is blocking on a Field Goal, to control the kick of the Field Goal
1I) Quality of life fixes from the current version: make “I’m open” signal work again, make it so that when I push square in the end zone on a kickoff, I will kneel down
Section 2: What do I control?
2A) Player, coach, and GM should all have different amounts of control by default, but there should be options to give or take control.
2B) By default, players should not call plays. Offensive players other than the quarterback should not call audibles. Defense players that are not captains should not be allowed to call audibles. However, audibles can be added, and playcalls can be added to the player’s control.
2C) Coaches should include coordinators (offense, defense, special teams), or the head coach. Coordinators should not have control over the other phases of the game.
2D) By default, coaches should not have control over the personnel, but should make week-to-week strategy decisions and call the game. Coaches should be allowed to play, watch, or sim the game. Head coaches should be allowed to pick which phases of the game they control or sim. Coaches can add personnel control.
2E) By default, the GM is in charge of the players, while the coaches are in charge of their development and weekly strategy. GM can add any level of control a coach can have. GMs are also the only ones who can relocate the club.
2F) Maybe an “Owner” option
2G) Special Teams sim should allow the player to pick specifically which special teams plays they handle (including FG/PAT, Kickoff, Punt, Kickoff Return, and Punt Return).
2H) Option to make the coin toss an in-game feature instead of an option chosen before the loading screen, to immerse in the game a little bit.
Section 3: Player Development and Presentation
3A) There should be an option to do lesson + drill or only the drill when doing weekly training (in addition the sim option), when playing as a player
3B) The coach should be able to select whether players get experience boosts or game boosts. For example, I may want to give my 2nd string players more XP, but give my starters +3 to all stats for the game (which they don’t keep). If I do this all year, my starters will have barely changed, but my 2nd stringers will have made huge strides. For a game against the Browns, maybe I want to give everyone an XP boost, and for a game against the Patriots I may want to give everyone a game boost.
3C) Drive Goals are fun when they fit what I want to do, and annoying when they’re the exact opposite, because I feel like I’m giving up XP to do what I want to do. There should be an option at the start of each drive to choose between a couple of goals.
3D) Playcalling needs the ability to pick what strategy you want. Sometimes I want the hurry up and the game chooses “chew clock”.
3E) Ability to set how long “chew clock” takes the clock down to. I’d prefer 15 seconds instead of 10.
3F) More descriptions on the ratings. They’re getting better, but they can get better still.
3G) A consistency stat which controls game-to-game variations in stats. For example, a player with 40 consistency and 95 catching might have 95 catching one game, and 65 the next, but a player with 90 consistency and 90 catching will only range from 85-90 catching from game-to-game. (Physical stats wouldn’t vary, or wouldn’t vary as much)
3H) Ratings for players as they fit into scheme and/or have time to work with each other. A freshly made team with offensive linemen that have never seen each other before and a rookie QB shouldn’t function nearly as good as a team where the OL have worked together for 2 full years and the 6th-year QB has had the same top receiver for a year and his #2 receiver and TE have been on the team for 3 years as well.
Section 4: Creation Center and Customization
(This is semi-related to CFM as I want to use creation center for CFM)
4A) Easier way to create large quantities of players to make an entirely custom team. This could include easier ways to create multiple players, easier ways to clear a team, or even a custom team creation center.
4B) A web browser app that I can use to create a playbook on my PC using my keyboard and mouse, which I can then save and download onto my PS4 to use in-game.
4C) Custom Plays. This was in Madden 2000. Come on.
4D) Quicker ways to edit ratings on players, to include:
• A button to move all stats up or down, instead of one at a time
• Buttons to move stats up or down by 10, instead of by one
• Buttons to move stats to 99 or 0
• (Hey, it’s fun to set a player to 99 overall)
4E) Easier way to move players from team to team in custom roster management. If I want to play with a dream team, I should be able to. (And don’t say “MUT” because I don’t play that pay-to-win garbage. MUT is the competitive version of building a dream team, I should be able to do so offline with a game I paid this much money for).
4F) Better presentation in the customization center. There’s more information available in Franchise than there is in the customization center.
4G) Ability to create a face instead of picking a face template. This is going to be released in 2018, it should have a face creation center.
That’s all I got off the top of my head.
I feel that this would give the game a more creative aspect instead of EA Sports giving you the specific, already designed uniforms and logo.
Feel free to send this to EA Sports officials so they get the message.
Make the game so defenses can adjust and its a little more of a chess game.
Also it would be cool if you gave us a edit schedule option...
Id love to see you guys do more with coverages and wide receivers. Someone said before you could have some type of gameplan so your number 1 corner or db is lined up against the other teams best receiving threat-thatd be pretty cool. Being able to double team a player would be cool to, I know you can manually set it up but its not something you can do before every single play haha.
something Id really like to see is more variety and inconsistency in terms of which receiving routes work against which coverages. When you binge franchise mode enough, it becomes second nature to analyze whether the defense is in man or zone and throw to the receiver running a route that'll beat that coverage.
Id be more then satisfied if you could possibly make certain players who will take risks in coverage, or get more open as a receiver.
I think it would add alot to passing and really every gameplay mode in general. Ive seen so many completed passes on top cornerbacks like patrick peterson or sherm, that are just completed because of broken gameplay mechanics, certain routes never fail to beat man coverage. If you were to add this you couldnt overdo it but some very small fine tuning in this aspect would make this game awesome.
thanks for you time
That being said... it'd be nice to see some college ball in some form other than the story mode.
I enjoy playing CFM and playing as a player but I want to play from his start in college or even high school and really dive into my player's own story. It'd be nice to go to the school of your choice and live the pageantry that is collegiate football. I say bring MADDEN from MADDEN NFL Football to just MADDEN FOOTBALL PERIOD and cover all bases and make it the TOTAL Football game experience.
All the stats dating back as far as they go (for at least the 32 NFL teams)... The commentators always come up with these asinine stats to report during games and I'd like to see this stuff as well as your normal Passing Yards/Season stats, etc.
Custom/Expansion Teams, Stadiums, Uniforms.... EA had it right with NCAA's Teambuilder.
League expansion options and more cities to move teams to.
Maybe even add a contest for Best Uniforms for current NFL Teams? That'd be dope.
Also, a more extensive player creator...equipment seems fine but I'd like more on the facial options or the ability to use my GameFace.
Easier to make Custom Rosters to use in CFM... I want to be able to organize players by college or state and move multiple players to FA or Teams
Custom Team chants like the Tomahawk Chop in Arrowhead towards the end of a game (I'd mention the cannons at Raymond James but they have those included). I'd love to see more atmospheric improvements and make stadiums like Seattle, Green Bay and Kansas City's harder to play in as the away team. Also, have certain players get boosts at home and primetime games.
I want a reason to play the games in the regular season again!!!
Also adding the ability to play as a player with your friend's player on the same team... Me, at QB and a friend at HB or WR or even on D would be so much fun.
The All-Time teams are something I miss as well...
How did we go to a better console and lose features and get the same cookie cutter football game every year? Madden shouldn't go down like Call of Duty has and I'm afraid my favorite game to play has become just that...another letdown year after year.
Also make stats matter a o-line man has 90 PB/RB and the DE has 70 PR/FM/**** he shouldn't peel through the o-line like hes new to life of football. If ur player has Hit power that's high and hits a player with no cover ball trait and weak carrying he should fumble unless u manually cover ball just saying.
Put SIM in options if you play the game you should have option in CFM to SIM offense or defense or special teams that takes away from integrity and sliders. Why have sliders in option if you can by-pass and get wins. That's weak 90% of the time if u SIM Def vs cpu they will stop it and u save time and get the ball back. Lose by playing both i bet no one sims offense.
1. Have all the real Hall of Fame members in the Legacy Leaderboard
2. Have all the real offensive and defensive coordinators for each team
3. If you play as owner and you fire your coach, you have to interview at least 2 coaches before making your decision, ask them questions and they answer them, with that you can also after week 16 interview offensive and defensive coordinators from other teams only if they agree to the interview because some might want to stay as the coordinator.
One idea that should really be thought about is a massive multiplayer NCAA football (and basketball game). If it’s focused on a single created player it might eliminate the player likeness issues and gives the fans something that they have been craving for a LONG TIME. That also gives fans the ability to transfer draft rosters to Madden and Live again.
Interested if anyone else thinks massive multiplayer NCAA games would work. At the very least I think a created player career mode in Madden (combine longshot and single player CFM) where we can choose a college would work.