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Madden NFL 20 Playbooks Will Feature Run Pass Options (RPOs) & Updates Throughout The Year.

NatureBoy2323
1811 posts Game Changer
edited May 8
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Madden 20 will be the first game in franchise history to feature run pass option plays (RPOs). For those of you unfamiliar with the term, RPOs give the quarterback the option to hand the ball off to his running back or throw a quick pass to a receiver.

He makes the decision based on the movement of a single defender, usually a safety or linebacker lurking on the second level of the defense, directly after the snap.

RPOs have played a much bigger role in NFL offenses over the last few seasons with it being an integral part of the Philadelphia Eagles’ 2018 Super Bowl run.

It was too big to be included in Madden 19, but EA Sports has had the time now to implement it in Madden 20.

In Madden 20, we will also see brand new Jet Sweep touch passes. Playbooks will be receiving their first big overhaul in recent memory and will now feature more team specific plays.

It is too soon to know exactly how different each playbook will be but we do know that team playbooks will be updated during the NFL season.

EA proved they could update the playbooks last year adding in a formation into the game and changing the alignment of kickoff returns. Now it looks like they will be deploying that on a bigger scale in Madden 20.

This article is from Madden School.com


https://www.madden-school.com/madden-20-playbooks-will-feature-run-pass-options-rpos-updates-throughout-year/

Replies

  • Questions concerning RPO's:

    1. Will RPO's be more consistent than Read-Option plays in Madden 19? Currently, Read-Options are very difficult to execute on a consistent basis, which makes them unreliable and unused by most players. (it would be great if Read-Option plays were fixed to be as reliable as any other play) The problem is that sometimes they hand off correctly but mostly they do not. Even if you commit to handing off a particular way (ignoring the read part of the equation) you're not guaranteed to execute the hand-off the way you intended to.
    2. Will RPO's be another skill attribute? For example, it's widely presumed in the NFL that Baker Mayfield is the best at running RPO's. So will Baker be better at it than say Tom Brady?
    3. How will running an RPO differ from running a play action pass? Specifically, how will the defensive reaction to RPO's differ to what happens when someone performs play action? I think it's important to note that play action passes did not work well in Madden 19. Defensive players either ignored them completely or they may have had a slight hesitation that rarely resulted in a completed pass to a full-back or a tight-end sneaking out of the backfield.

    Play action passes were really just for looks in Madden 19. Ideally, players would get "sucked into the line" trying to prevent the run and would not have the ability to get back into position to stop routes that were run specifically to take advantage of these players being out of position. Likewise, player "users" would not be able to run full speed into the line to stop the run, see it's a play action fake and immediately run full speed up field to take away throws over the middle of the field. This is what drives me the most crazy. Users being super men that can cover 1/2 to 3/4 of the field allowing the other 10 defensive players to cover the remaining 1/4 to 1/2.

    I would think that fixing this would be a major priority if RPO's were ever going to be both fun and balanced for competitive play.
  • WereRobber wrote: »
    Questions concerning RPO's:

    1. Will RPO's be more consistent than Read-Option plays in Madden 19? Currently, Read-Options are very difficult to execute on a consistent basis, which makes them unreliable and unused by most players. (it would be great if Read-Option plays were fixed to be as reliable as any other play) The problem is that sometimes they hand off correctly but mostly they do not. Even if you commit to handing off a particular way (ignoring the read part of the equation) you're not guaranteed to execute the hand-off the way you intended to.
    2. Will RPO's be another skill attribute? For example, it's widely presumed in the NFL that Baker Mayfield is the best at running RPO's. So will Baker be better at it than say Tom Brady?
    3. How will running an RPO differ from running a play action pass? Specifically, how will the defensive reaction to RPO's differ to what happens when someone performs play action? I think it's important to note that play action passes did not work well in Madden 19. Defensive players either ignored them completely or they may have had a slight hesitation that rarely resulted in a completed pass to a full-back or a tight-end sneaking out of the backfield.

    Play action passes were really just for looks in Madden 19. Ideally, players would get "sucked into the line" trying to prevent the run and would not have the ability to get back into position to stop routes that were run specifically to take advantage of these players being out of position. Likewise, player "users" would not be able to run full speed into the line to stop the run, see it's a play action fake and immediately run full speed up field to take away throws over the middle of the field. This is what drives me the most crazy. Users being super men that can cover 1/2 to 3/4 of the field allowing the other 10 defensive players to cover the remaining 1/4 to 1/2.

    I would think that fixing this would be a major priority if RPO's were ever going to be both fun and balanced for competitive play.

    This!
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