0ldPizza wrote: »
@EA_Blueberry: What do you think about a field goal like meter for fade throws where you have to let go of the receiver button once it's within the green area, improving your chances of a successful catch? This could mimic improved ball trajectory, perhaps?
•after awhile people will find ways to exploit the meter but what if I want to check down if the coverage isn't in my favor wouldn't really like that
I normally highpoint(L1/Lb) fades work for me most of the time... ball placement need to be reviewed when throwing fades touch/lob pass should sail to the back of the endzone instead of the route tree path leaving only the WR/TE able to catch leaving the DB only to be able to swat ball(if the wr is smaller the chance of it getting in INT are high) so it is timing and match up based•
Topgamer87 wrote: »
@EA_Blueberry , I just think franchise as a mode isn’t evolving or growing enough from a year to year basis, there’s much more immersion in formal titles. Defense/Offensive Coordinators, Senior Bowl, Restricted FAs... and outside of franchise you could create a stadium, create a team w/ legends, create a fan, create a play.. and as far as creation goes, they haven’t developed create-a player at all in years other in Face of the Franchise which begs the question why couldn’t they incorporate that throughout the game and inside franchise, it would enhance the custom draft classes, as of now Madden just has generic faces with limited hair styles. Also if licensing is an issue for legendary teams, how do they license players for MUT and in older titles players they couldn’t name you could put the name in yourself.
I was imagining the meter moving extremely fast if the QB was fatigued and the speed of it could also be based off the combination of the QB's skill & WR's attributes for catching those type of passes. Maybe hold down the button to cancel it out if you want to check it down?
I agree with you though, it would be nice to observe the the DB and WR battle it out for a 1-2 seconds to help you determine if and where you should throw it. I guess you could move the stick in the direction you want to throw the ball in and that is where the skill could come from.
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