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Franchise Mode Suggestions

MallardDuck1142
13 posts Member
edited August 20
Franchise mode is not good. I actually was just playing NBA 2K20 MyGM and I was honestly appalled at how shallow Madden 20's franchise mode is compared to NBA2K20's. The level of immersion in MyGM is incredible and is a great thing to work towards for Madden. Now let me get this straight, NOBODY, I mean NOBODY is expecting 2k MyGM; we are just begging for some simple things. I think that we all recognize that it's too late to add major features to Madden 21, but I think that maybe a list could be helpful.

SIMPLE FIXES (things that could be implemented at launch or soon after launch for Madden 21)
  • Compensatory picks
  • Realistic contract demands (why is Chris Jones asking for 10 mm/year in my franchise mode)
  • Positional changes (3-4 OLB is not the same as 4-3 OLB, Nickel corner should be a position) as well as more realistic depth charts
  • More advanced contract structuring system (incentives, backloading, frontloading)
  • Able to negotiate multi-year deals with free agents in-season
  • Increase the number of slots in trading

LARGER IDEAS (could be implemented in Madden 21, I know I'm reaching; really more for Madden 22 and beyond)
  • Scouting revamp (more immersion, more realism) LOOK AT DEUCE DOUGLAS' IDEAS ON TWITTER
  • Coaching tree (make it matter though, that's the key)
  • Players with different priorities (some players want to play for a playoff team, some just want money)
  • Player holdouts
  • TRAINING CAMP
  • Training camp battles
  • Make rookies ratings unclear, training camp helps clarify their strength and weaknesses
  • Fix regression system
  • Different broadcasting experiences (Sunday Night, Monday Night, Thursday Night)
  • Trading system logic revamp (some players way too easy, others way too hard)

Please feel free to add on to the list!!!

Additionally, the community really wants to hear some answers. We are some of the most passionate fans and we love the game of football so much and we just want to have a fun experience. Tell us what the plan is, so we know what to expect. No need for revealing details because that defeats the whole purpose of secrecy but it's fair to present a basic outline of what's coming to the football game we love so much.
Post edited by EA_Blueberry on

Replies

  • MallardDuck1142
    13 posts Member
    edited July 16
    Franchise mode is not great. It has the framework to be great but it lacks immersion and just overall "fun-level". I actually was just playing NBA 2K20 MyGM and I was honestly appalled at how shallow Madden 20's franchise mode is compared to NBA2K20's. The level of immersion in MyGM is incredible and is a great thing to work towards for Madden. Now let me get this straight, NOBODY, I mean NOBODY is expecting 2k MyGM; we are just begging for some simple things. I think that we all recognize that it's too late to add major features to Madden 21, but I think that maybe a list could be helpful.

    SIMPLE FIXES (things that could be implemented at launch or soon after launch for Madden 21)
    • Compensatory picks
    • Realistic contract demands (why is Chris Jones asking for 10 mm/year in my franchise mode)
    • Positional changes (3-4 OLB is not the same as 4-3 OLB, Nickel corner should be a position) as well as more realistic depth charts
    • More advanced contract structuring system (incentives, backloading, frontloading)
    • Able to negotiate multi-year deals with free agents in-season
    • Increase the number of slots in trading

    LARGER IDEAS (could be implemented in Madden 21, I know I'm reaching; really more for Madden 22 and beyond)
    • Scouting revamp (more immersion, more realism) LOOK AT DEUCE DOUGLAS' IDEAS ON TWITTER
    • Coaching tree (make it matter though, that's the key)
    • Players with different priorities (some players want to play for a playoff team, some just want money)
    • Player holdouts
    • TRAINING CAMP
    • Training camp battles
    • Make rookies ratings unclear, training camp helps clarify their strength and weaknesses
    • Fix regression system
    • Different broadcasting experiences (Sunday Night, Monday Night, Thursday Night)
    • Trading system logic revamp (some players way too easy, others way too hard)
    • Home-field advantage; unique stadiums

    Please feel free to add on to the list!!!

    Additionally, the community really wants to hear some answers. We are some of the most passionate fans and we love the game of football so much and we just want to have a fun experience. Tell us what the plan is, so we know what to expect. No need for revealing details because that defeats the whole purpose of secrecy but it's fair to present a basic outline of what's coming to the football game we love so much.
  • Since the relocation team designs are so boring - can’t they just steal the system EA uses for the UFC game tattoos and allow us to create our own helmet designs and colors? They had something similar a long time ago - that would make relocation much more fun and personalized.
  • JusCROP
    3 posts New member
    My one complaint is that in Franchise we can change everything about a player, including name, skin color, face, height, weight, age, etc. But we still can't manually change abilities on a player unless you use the individual player. That makes zero sense. You should be able to modify abilities if players meet the standard to have them. Some abilities are based on ratings so you cannot get them unless you do the cheat.
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