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Gridiron Notes: Madden NFL 21 Title Update - November.

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NatureBoy2323
3564 posts Game Changer
edited November 2020
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To ensure Madden is the best game possible, scheduled updates are deployed by the Madden Development Team to add features to the game after launch and to tune gameplay based on community feedback.

Our launch updates focus on many of the issues that Madden players report to us. We thank you for your feedback - you've helped us improve Madden NFL 21. We look forward to further feedback and are committed to continuing to meet your expectations.

Here is a detailed breakdown of what’s included in today's title update:

Key Highlights:

Franchise Updates:
Dev Trait Regressions
X-Factor Customization
Playoff Bracket
Career Stats
Retirement Improvements
New Feature: Yard Play-A-Friend


SSKO & Franchise stability improvements and bug fixes

Gameplay Updates:

Fixed an issue allowing offensive users to breakout of the handoff on Gun Flex Y Off Mtn Counter and run with the QB, making the play appear to be a version of QB Draw
Fixed an issue causing awkward ball warping on some on HB Toss plays

Fixed all distance-related abilities to take pass-leading into account as a triggering condition

DEV NOTE: Route Abilities were not giving catching benefits due to the pass leading of the Quarterback. E.G. A receiver with Short Out Elite would not receive any benefit if the receiver was inside the numbers when the pass started even if the pass lead caused the receiver to catch the ball short, outside of the numbers.

Any time a ball is led to the area on the field that the Ability is designated for the receiver will get all the Ability catching benefits.

Fixed a playbook issue on a specific Jet Sweep PA play causing a blocker to miss a rushing defender
Fixed an issue where motioning an outside receiver would cause inappropriate defender coverage swapping vs. specific coverages

Added functionality for user-controlled defenders to successfully Hit Stick the ball carrier immediately following a Block-Shed

Tuning to reduce reaction-time penalty for Linebackers with the LB Style Trait set to ‘Cover;’ this tuning should make coverage LB’s react quicker in reading running plays and moving towards their run fits

Playbook Updates:

Blocking improvements:

Made several adjustments to improve blocking on plays like Inside Zone Split, RPO Read WR Screen, PA Jet Sweep, and RPO Peek

Improved Left Tackle blocking on Pass plays in certain formations to address an issue where the blocker would miss an Edge Pass Rusher

Updated Out Routes in compression formations and the Tight End’s route in RPO Y Peek so the releases are cleaner and the routes are more effective

Addressed issues where the Halfback and Tight End would sometimes run into each other on plays like Zone Split Lead, Alert X Smoke, and RPO Alert Jailbreak Screen

Alignment improvements:

Strong Safety in Cover 3 is in better position to play outside runs vs Wing formations

Adjusted Wide Receiver splits in Spread formations to improve spacing and timing

Updated the Halfback's run hole on 0 1 Trap plays which gives the Halfback more space away from the Defensive Lineman who’s being trapped

Franchise Updates:

Face of the Franchise Updates:

General stability improvements

Fixed an issue with several abilities not unlocking or equippable when they should be

Fixed an issue in the WR Drills causing users to sometimes fail the drill even after making the appropriate catch

Franchise Updates:

The first set of Franchise updates announced post-launch have arrived, check out the Madden NFL 21 Gridiron Notes for more info on the following changes:

Dev Trait Regressions: Star, Superstar, and Superstar X-Factors will now have desired counts that are treated as the “correct” amount of each Dev Trait in your Franchise.

Eligible players will be regressed in priority order until the target is met. These targets can be changed via Commissioner settings.

X-Factor Customization: We brought over our functionality from player mode that allows the player to alter the Superstar and Superstar X-Factor abilities on their players inside of Core Franchise as both a coach and an owner.

Playoff Bracket: Starting Week 13 of the regular season, there will be a Things To Do item that takes you to the current playoff picture if the season ended that week including the seeding for each team that would be in the playoffs.

Once Wild Card week begins, the playoff bracket will also have the scores of all games that have been played, and the box score available by clicking on the matchup. There will also be a way to access this bracket through the “schedule” button, with a new tile labeled “Playoff Picture”.

Career Stats: One of the top community requests for several years now, we added the week matchup and result of the game to each player’s season stats via their player card. We also added what team a player finished their season with on each year of their career stats via their player card.

Retirement Improvements: In Re-Sign Players week, there will now be a Things To Do item that takes you directly to the Transactions screen sorted to Retired players to provide a quicker look into who is riding off into the sunset.

General stability improvements

Fixed an issue where the user was sent back to the Things to Do tab when exiting out of a screen even if they were on a different tab
The Yard Updates:
New Feature: Yard Play-A-Friend.
By popular demand, you can now play against your friends in The Yard.

How it works:

0) Select the Play-A-Friend tile in The Yard hub.
1) Pick a venue and party size and build out your party as you normally would.
2) Make sure to tell your friend’s team what venue and party size they should select.
3) At the prompt, both party leaders set the same matchmaking password. This can be anything you want, just make sure you both enter it exactly the same.
4) … (Magic of the internet happens here)
5) Play against your friend and make sure they know you are better than them.

NOTE: You won’t earn progression from Play-A-Friend games.

Superstar KO Updates:

Stability and UI improvements for Superstar KO Endless Run.

Presentation Updates:

Added functionality for users to toggle the Passing and Kicking Feedback Text on/off via the ‘Visual Feedback’ setting in the settings menu

https://www.ea.com/games/madden-nfl/madden-nfl-21/news/gridiron-notes-madden-nfl-21-november-title-update-11-12
Post edited by NatureBoy2323 on

Replies

  • Has the ability to edit custom draft players names without losing audio been fixed?
  • Strega8188 wrote: »
    Has the ability to edit custom draft players names without losing audio been fixed?

    Nope you guys didn’t. This is straight garbage such a simple thing to fix especially when you had it in 19/20. You guys will never be anywhere close to 2k the only reason you make money is because you have exclusive rights because if you went head to head with 2k you would get destroyed just like NBA live did. It’s sad you just sad.
  • You know what would be a great addition to CFM?? Adding the ability to practice/scrimmage other users in your league, maybe through the training tab, rather than just against your CPU. I know tons of people have been wanting this.
  • How about adding a best TE award....not sure how that isnt one.
  • Simulated QB rushing stats still dont make sense. Lamar in a single season will get like 200 still.
  • The game is unplayable on PC since the update.
    It crashes randomely every few minutes and doesn't even register the crashes. Tried it in an old cloud based franchise and an offline franchise and even tried out by making a new fresh franchise. Game still crashes every few minutes (<5min). Neither Origin, nor Steam or Windows seem to register any kind of game crashes or failures.
    Additionaly i can only game on DX12 since DX11 doesnt even try to let me play with a controller!
    Plus controller gameplay is unresponsive and the mouse & keyboard controlling appears randomly without touching it. This occurs in DX 11 and DX12 but DX11 is literally unplayable with a controller.

    I mean playing in DX12 is fine for me and a work around for others but the crashes make the game unplayable for the moment.
  • I couldn’t play any online modes after this update, I reinstalled my game, which took hours and still couldn’t play online modes.
  • EA_Blueberry
    4403 posts EA Community Manager
    Ravnic93 wrote: »
    The game is unplayable on PC since the update.
    It crashes randomely every few minutes and doesn't even register the crashes. Tried it in an old cloud based franchise and an offline franchise and even tried out by making a new fresh franchise. Game still crashes every few minutes (<5min). Neither Origin, nor Steam or Windows seem to register any kind of game crashes or failures.
    Additionaly i can only game on DX12 since DX11 doesnt even try to let me play with a controller!
    Plus controller gameplay is unresponsive and the mouse & keyboard controlling appears randomly without touching it. This occurs in DX 11 and DX12 but DX11 is literally unplayable with a controller.

    I mean playing in DX12 is fine for me and a work around for others but the crashes make the game unplayable for the moment.

    @Ravnic93

    Do you know if your in-game settings is set to the same DirectX setting you have for your PC?
  • Since the update, the app crashes after every game has ended.. Thought it was a fluke but it has been 3/3 so far..Non simulated FULL games..2 of which have been erased by the time I re-open CFM. Please fix
  • When will we have the ability to add mouthpieces onto players in CFM??
  • Please help. I run a Sim league and there are no controls on the ability changing. There’s no way to track the changes and anyone can change them at any time. Can it please be limited or at least show in transactions? It is very likely that people will just completely change their players, which is inconsistent with a “Simulation”.
  • Is it just me. This update just messed up my franchise mode smh. The game will just crash at the end of a game not saving smh. How was this a upgrade? The issue was fixed now it's back again. So do I just wait for the next patch or just throw my hands up and quit all together?
  • @EA_Blueberry the servers are still messed up for PS4, I had to disconnect my internet after every online game just to hop into another game. Can we make this a priority to get the servers back up and running fully. This has been about a week for me that this has occurred and still nothing was fixed.
  • EA_Blueberry
    4403 posts EA Community Manager
    Is it just me. This update just messed up my franchise mode smh. The game will just crash at the end of a game not saving smh. How was this a upgrade? The issue was fixed now it's back again. So do I just wait for the next patch or just throw my hands up and quit all together?

    @AdphillyAllday

    We've alerted the team on this and updates will be provided here.

    @TheRebel31

    We'll flag this up to the team. You've power cycled your modem/router and PS4 though, right?
  • @EA_Blueberry yes that is correct, I followed all the steps from EA help and all the steps you provided as well and nothing helped the situation. The only way I was able to play online was to disconnect my internet and re-connect my internet every time I wanted to play an online game.
  • ThaDarkOne2312
    49 posts Member
    edited November 2020
    I feel like the next patch needs to focus on player movement and physics...especially when it comes to player collision detection
  • EA_Blueberry
    4403 posts EA Community Manager
    @TheRebel31

    Have you made any changes to your network recently? New ISP, router, WiFi extender hardware, etc.?
  • TheRebel31
    57 posts Member
    edited November 2020
    @EA_Blueberry No, everything is still the same. Things were better yesterday as far as playing online, I only had to reset my internet once, but after that it was fine.
  • Thank you @EA_Blueberry
  • Look at your title updated Sam Mills a quarterback Chris Jones affect what is wrong with your solo battles battles1y7v76npgiga.jpeg
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