Gridiron Notes: Madden NFL 21 Title Update - December.
December 1, 2020 4:15PM
edited January 6

To ensure Madden is the best game possible, scheduled updates are deployed by the Madden Development Team to add features to the game after launch and to tune gameplay based on community feedback.
Our launch updates focus on many of the issues that Madden players report to us. We thank you for your feedback - you've helped us improve Madden NFL 21. We look forward to further feedback and are committed to continuing to meet your expectations.
Here is a detailed breakdown of what’s included in today's title update:
Key Highlights:
Gameplay tuning and bug fixing
4 new Superstar Abilities
3 new X-Factor Players
12 new Superstar Players
Avatar Customization UI improvements
Gameplay Updates:
Fixed an issue causing the ball velocity to not always reach the desired speed on some specific QB passing animations.
Tuning to improve deep zone defenders reaction to crossing routes from a single-receiver side for highly rated defenders.
Tuning to slow down cut-reaction time for linebackers in man-coverage facing away from the QB
Fixed a run-block targeting issue with the Gun Wing Flex Wk Inside Zone play
Fixed a rare issue causing QB’s to appear to use an under-pressure pass while not actually being under pressure.
New Superstar Abilities and Superstar X-Factor update, based on NFL Player’ performance up to this point in the 2020 NFL Season.
Fixed an issue causing defenders in man coverage vs. a ‘block-and-release’ RB to sometimes instantly switch their assignments to blitz when seeing the RB start to block, resulting in the RB being left uncovered once he would run his route thereafter.
Newly Added Superstar Abilities:
Film Study - Defenders with this ability will have full vision of plays the offense has run 5 times each quarter; via coach cam.
DEV NOTE: Based on the feedback received from the Madden 21 beta, we re-worked this ability to provide more balance across our multiple game modes. One of those adjustments is based on players telling us it was too easy for the ability to activate, making it too powerful.
In response, the ability will now require a variable number of repeated offensive play calls before activating. This number will scale up or down based on the current quarter as well as the game's quarter length settings, with the required amount always being displayed via X-Factor Vision in pre-play.
Additionally, defender knowledge of these repeated plays will be wiped out when a quarter ends, giving the offense a bit more leeway with how they run their play-calling.
Backlash - Ball carriers with this ability will cause increased fatigue penalties against their tackler when tackled via a non-conservative tackle.
Recuperation - Players with this ability will recover from the effects of fatigue at an increased rate between plays.
Honorary Lineman - Non-offensive linemen with this ability will frequently win Impact Blocks when blocking defensive backs in the open field.
New X-Factor Players:
Alvin Kamara, Saints:
Satellite X-Factor
Juke Box
Lavonte David, Buccaneers:
Run Stuffer X-Factor
Deflator
DeForest Buckner, Colts:
Unstoppable Force X-Factor
Inside Stuff
New Superstar Players:
DK Metcalf, Seahawks:
Deep Out Elite
Red Zone Threat
Terry McLaurin, Washington Football Team:
Deep In Elite
Outside Apprentice
Aaron Jones, Packers:
Backfield Mismatch
Recuperation
Calvin Ridley, Falcons:
Mid Out Elite
Outside Apprentice
Darren Waller, Raiders:
TE Apprentice
Short Out Elite
Jamison Crowder, Jets:
Mid In Elite
Brian Burns, Panthers:
Speedster
Strip Specialist
Myles Jack, Jaguars:
Outmatched
Deflator
Jessie Bates III, Bengals:
Deep In Zone KO
Acrobat
Ali Marpet, Buccaneers:
Post Up
Secure Protector
Jonathan Allen, Washington Football Team:
Inside Stuff
Run Stopper
Josh Allen, Bills:
Quickdraw
Escape Artist
One Off Addition:
Derrick Henry, Titans
Backlash (NEW ABILITY)
Superstar Downgrades:
The following players have been downgraded from X-Factors to Superstars:
Drew Brees, Saints - Pro Reads Ability removed
Calais Campbell, Ravens - Unstoppable Force and Edge Threat Abilities removed.
The following players are no longer Superstars, losing all abilities.
Demarcus Lawrence, Cowboys
Rob Gronkowski, Buccaneers
Zach Ertz, Eagles
TY Hilton, Colts
Justin Simmons, Broncos
Matt Ryan, Falcons
Julian Edelman, Patriots
Carson Wentz, Eagles
Ryan Kerrigan, Washington Football Team
Courtland Sutton, Broncos
The Yard Updates:
Stability enhancements
Superstar KO Updates:
Stability enhancements
User Experience (UX) Updates:
Users can now link directly from Avatar customization screens directly to the vanity story by clicking on the Store Advertisement or by Hitting Y/Triangle while viewing individual items.
https://www.ea.com/games/madden-nfl/madden-nfl-21/news/gridiron-notes-madden-nfl-21-december-title-update-12-1
Post edited by NatureBoy2323 on
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Replies
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I haven’t been able to play a new franchise because of it, and it looks like I’m not the only one.
What’s going on?
make it happen guys!
In franchise mode when you get a player to 99, let’s say a deep threat WR. As you continue to progress him and he gets to a 99 via Route running, slot, or physical; that archetype will take over for scheme purposes. If you have a scheme where your WRs are deep threats, then he will no longer get the training boost in training for matching the teams scheme.
I would like to see an update where you can change the players Archetype once he reaches 99 in an at least 2 categories. Thanks Madden!