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I’ve only played 2 games in the last Week or so but it seems to me that EA finally addressed the LB 50 foot jump interceptions. I know because I’ve had 2 to float over my head.
If a LB drops underneath a slant route or a dig route and picks one, I can live with that. That's typically how LBs get picks that aren't off of tipped passes.
But in Madden, they get this superhuman ability to snag passes that are intended for a post pattern where the intended target is 16-20 yards downfield. Now, a Tampa 2 MLB that's getting depth to 12-16 yards is one thing, but a LB that's only about 8 yards deep is just silly Mickey Mouse garbage.
How many times in a real NFL game, do we even see one of these LBs so much as get a hand on these types of passes, much less leap 6 feet off the ground and pick it off? Never. That's how often that happens. This is a combination of Madden's trash magic, and poor design when it comes to ball trajectory.
But the jankiest thing about LB play comes from the turbo-try-hard user LB that can play the run and cover three receivers simultaneously. Here are a couple of the most terrible examples of this...
The first one can actually be seen in a video here in the forums in their plays of the week, week 1 thread. Lb comes hard to the LoS and suddenly bails out and manages to recover to about 8 yards depth, and mind you, with his back to the QB AND the ball in mid flight, he manages to catch a pass intended for the slot receiver that's either running a seam or post pattern. Back to the ball, without even looking, LB manages to make a Willie Mays at the warning track type catch.
Now this one is one of the worst, if not the worst Sylvester and Tweety examples of cartoon garbage. Let's say the offense is showing Trips left, TE right, Gun formation.
TE and Inside slot are going to run drag routes that cross each other 3-4 yards deep. #2 slot is running a post, widest split end is running a slant.
1. LB jumps the TE drag, as the Inside slot drag crosses the TE, QB throws to slot drag. LB that was running full turbo to his right, somehow has the ability to completely reverse course and be in position to take away the slot drag.
2. Situation 1 takes place, QB throws to Widest man running the slant in the area just vacated by said LB. LB manages, with hardly any hesitation, to reverse course YET AGAIN and take away the slant.
3. Both 1 and 2 take place, QB throws the post to a wide open middle of the field, 16-20 yards deep. LB rounds his path from the slant and has the recovery speed to make the magic pick on a ball that should be at least 6 feet over his head.
Again, this is a combination of Turbo magic agility, poor trajectory design, and complete "ball-hawk" (bull-hockey) garbage.
Jesus Christ can't help you hit a curve ball, and he sure as heck can't play Linebacker like that. The game is stoooopid.