Ball placement
Can ball placement be a major focus for Madden 23, if y’all make it to Madden23. Smh, I know ball placement didn’t get revamped or updated for Madden22. Ball placement for right windows or tight coverage would bring a different dynamic to the game. A lot of footballs are won and lost over good or bad ball placement and timing. Just when y’all go to think about Madden23, just think about the little things that will make a big difference and make the game more fun and competitive.
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Ball placement is already impacted by various factors like the direction you're running in with the QB, how far you lead the receiver with the sticks, as well as the type of pass you throw (lob/bullet). Do you mean something differently you can go into more detail on?
Gotcha. I think in order to make that happen you'd have to make the leading on the stick a lot more sensitive. Ball placement can be done with high and low passes when using the triggers, I'm not sure what other buttons could be used on the sticks to determine ball placement. If you want the over the shoulder catches I think using the lob pass button + tapping of the button for the receiver + leading the receiver with the stick pushed all the way forward in the direction they're running. It would make more sense that only the elite throwing QBs would have a higher chance of putting it in the right spot?
This is not me pass leading, often if I'm rolling in one direction the pass will be lead in the opposite direction. It has something to do with the AI. All the player needs to do is stand there and catch the ball.
Any way you can get a recorded clip? It's really hard to determine what the cause is here unless we see the route ran, what direction your QB is running in, and you confirming if you led the receiver with the sticks.
This is almost exactly what I’m talking about.
You have a receiver two steps ahead of the defender and you launch the ball. Instead if leading the receiver, instead what you get is a jump ball situation.
Similar situation... you have a receiver running a shallow cross against man coverage. Instead of leading the receiver up the field, it ends up being where the receiver jumps to catch the ball.
I've tried all kinds of left thumb/trigger combinations but the only time you really lead the receiver as intended is in practice mode.
I've seen that happen to me as well. Pretty sure it's because of the RB changing direction right when the QB threw the ball. The logic is likely mixed up there. Will pass that along to the team as feedback, thanks.
This was mentioned in the Madden NFL 22 gameplay deep dive. These are improvements coming to catching:
Catching
For catching controls, Madden NFL players desired more control and more organic outcomes in the passing game. To fulfill that desire, we’ve made a lot of changes to significantly decrease the frequency of multiplayer catches. There will be no more ‘RAC’ (Run After Catch) multiplayer catches, no more contextually questionable short-yardage multiplayer catches, and less slowdowns by receivers with a step or two of separation. What you will see are more single player catching scenarios where both players are independently playing the ball or seamlessly playing the receiver with catch tackles, catch knockouts, and midair collisions. Specific to midairs, we added some functionality so that the intended outcome of the interaction will be respected on any tackle that takes place during the catch so you don’t have to rely on a specific animation to play to get the correct play outcome.
We’ve also improved sideline catching by adding logic for more accurate foot detection and added brand new sideline catch animations for more variety, in both core Madden NFL and The Yard. So now when catching near the boundaries, those toe drag catches will be more accurate and efficient.
Lastly, we’ve done some tuning to improve the catch height thresholds so that big receivers will have a larger catch radius, and defenders attempting to swat the ball will have a larger range to reach the ball to knock it away.
I say it sounds good. But now I have another question/comment... does this apply to the PS4 version as well? It was my intention on having the new system this summer but since there appears to be a world wide shortage, I don't know when that's going to happen.
The improvements around catching should be in both versions.
It's under the core gameplay improvements here: https://forums.ea.com/en/madden-nfl/discussion/272688/gridiron-notes-madden-nfl-22-gameplay-deep-dive#latest
Thanks. After I wrote it, I went back to that page and saw that.