gogiants98_1 Member
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OK, but there are other online game modes -- even within MUT there are some things that play on all-pro and some on all-madden (draft champions if I'm not mistaken). The way the AI reacts is night and day in all-pro vs. all-madden
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Need to commend the developers for continuing to tweak and better this mode. Some 2021 improvements: Share your suggested CFM improvements! Here are mine: Commissioner Tools: · Ability to change abilities on superstar and x-factor players · Ability to turn off certain abilities league-wide. IE, if the CFM determines one is…
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I don't think you're wrong on some of these, and I agree that receivers don't fight for the ball enough and also think the result of a 50/50 pass is too often an INT, but to be fair you took your WR out of the equation by attempting a possession catch on the first video.
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Do you have conservative on for ball-carrier on coaching adjustments?
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do you guys really need more OP outside runs? The stretch isn't enough?
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Is this on all-pro or all-madden? IMO it isn't as overpowered on all-madden.
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This is a small part of a larger scale problem. There's a handful of plays that don't operate or execute the way they do int he NFL: Screen passes: too much bumping into linemen on the running back's part. When these don't work out they look so silly. An added way for QBs to "throw it away" at the RB's feet would be nice.…
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Are you not able to add the new formations/plays to custom playbooks or build off of the "live" playbooks? Went to update my defensive custom playbook and didn't see any of the new formations in either capacity
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Did some tinkering and the playbooks changed, but still 2 separate ones in H2H vs. solos. Seems tied to the jerseys I'm using as visual. Kind of wild this is still an issue.
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So, those that didn't capitalize or realize don't get an extra 20% training?
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So, still have the same issue where I have two different playbooks -- one for H2H and one for any solo modes. Hope this is fixed in the next update :/
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Anyone?
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Any word on correcting Cowboys (and Redskins?) jerseys in MUT? If I encounter someone with dark blues as an away jersey and my uniforms are also a dark or navy blue, I usually quit right away. Tired of taking losses because of this nonsense.
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Go to coaching adjustments. Also, use right bumper/R1 to cover the ball when you're about to take a big hit. I agree with you on Shazier lurking -- they really messed up by making him so fast.
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A minor thing I've noticed -- the CPU QB rarely throws the ball in hail mary situations at end of games. Situational broadcasting is absolutely out of context in MUT situations. Talking about the first drive of the game when you've jumped in the 4th quarter, talking about first receptions etc. when it isn't.
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MAYBE the same issue but I've noticed my playbook (Bears Offense) is for some reason different vs. CPU and in H2H matchups. I prefer the H2H playbook, don't even know if it's the real Bears playbook or not.
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...bummer
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It seems like the disconnects are solved, however... Still seeing random cards at the beginning, often times with cards mixed in that both sides couldn't be mine. Still have people using the Cowboys dark jerseys as their "away" jersey, so when I'm home and using the Colts jersey it's pretty hard to differentiate who's who…
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Work the auction block, have a goal in mind for the players you want to build your team, work towards them in all the game modes. Yes, it's involved, but I don't buy packs and do OK...am I great at multiplayer? No, but I win at a decent clip. Brings me a lot of joy to shut down players that run the same two plays all game…
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Two games into the Back to School event, disconnected at the start. This game is being held back by such silly little things like not being able to get the servers working properly, it's unbelievable.
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