FivePillars114 wrote: »
What's up everyone? 3v3 has been fun but I could see it getting dull. I think it'd be cool if they implemented skill-based tiers and a numerical skill rating to 3v3 where it would be based heavily on wins and a bit on individual skills like many shooters. It doesn't have to be skill-based matchmaking, instead have bigger effects on rank gaps. For example, if the tiers are like typical shooters (bronze-diamond, then the 1 or 2 above diamond), then take the average skill rating of the 2 teams to see who's the underdog. If the gap is at a certain threshold, then the underdogs won't lose much if they lose, but gain big if they win. Finally, ratings could also be affected by your match-up. For example, if the average skill rating of the two teams are even, but you're a silver guarding their diamond, then you won't take too much of a hit if the diamond tears you up.
Might be too hard to put in now, so maybe put win-loss records over our heads in the pregame lobby with our current individual win streak and average teammate grade. Also, being able to view teammate stats in 3v3 during pregame lobby.
Happy Thanksgiving and thanks to the devs for hearing us out!
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