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need more fatigue in live run

fatigue should play a bigger role against over dribbling ball handlers, players who spam the turbo trigger up and down the court and heavier set players. plus it might make those stamina traits become more useful.

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  • fatigue should play a bigger role against over dribbling ball handlers, players who spam the turbo trigger up and down the court and heavier set players. plus it might make those stamina traits become more useful.

    Oh my goodness, I play the game and actually practice dribble moves. These players speed boost and run back and forth; zig zag, across the entire court not dropping the ball even once. Then, after all of that, which is intensified by the lag issue, they successfully dunk on 2 or 3 players. What is the point of adding fancy dribble moves if you can achieve the same end by sprinting side to side?
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