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Tips and deflections

kitchener_boy
354 posts Member
edited August 2017
There needs to be a way other than automatic animations to do TIPS. There should also be a way such as the old 2K Hockey PS2 days to get traffic infront of the crease. Tips should be the same principle as a one timer sort of where you flick the right stick and aim with the left one.I can think of a better way.
To do a tip,you must first hit the D pad as 2K games of old to call for the screening of the goalie,crash the net, ect ect. Once infront of the net,you must then hit another button plus aim your tip to achieve a tip in goal if you do it right. Obviously not every tip will go in nor should it!.
I am with alot of you that does not like the auto things in the game. Thats why I like old gen ,I enjoyed created plays option cause I only wanna play sim style hockey.
Look forward to your opinions on this matter.

Replies

  • too much auto everything... frankly, the feel is way too scripted (the FEEL - not the outcomes of games)
    too much focus on 3 v 3
    too much "less is more" by this team
    too much "just take X completely out of the game" to mitigate a problem
    not enough to warrant giving a team 60 dollars for a game patch.


    1st time since I was a wee lad that I am skipping the game on drop day. I mean Sega days. Heck, me and my club used to get early access and play for hours. No real point to do that now...

    Had 7 people I regularly played with in club. Only 1 is on the fence about buying. The other 6 of us are not buying it this year.

    I am lucky enough to make a pretty decent living, so it's not a money thing. Frankly, it's principle at this point.

    As I have said over and over here, you can come on here and scream and rant all you want about CHANGE and direction of the series and glitches and the skating and so on but nothing matters to a project lead other than making the sales numbers.

    Maybe I pick this up used or via another avenue, but yah.... I can't give you a sales figure from me.

    Time for a change guys.

  • too much auto everything... frankly, the feel is way too scripted (the FEEL - not the outcomes of games)
    too much focus on 3 v 3
    too much "less is more" by this team
    too much "just take X completely out of the game" to mitigate a problem
    not enough to warrant giving a team 60 dollars for a game patch.


    1st time since I was a wee lad that I am skipping the game on drop day. I mean Sega days. Heck, me and my club used to get early access and play for hours. No real point to do that now...

    Had 7 people I regularly played with in club. Only 1 is on the fence about buying. The other 6 of us are not buying it this year.

    I am lucky enough to make a pretty decent living, so it's not a money thing. Frankly, it's principle at this point.

    As I have said over and over here, you can come on here and scream and rant all you want about CHANGE and direction of the series and glitches and the skating and so on but nothing matters to a project lead other than making the sales numbers.

    Maybe I pick this up used or via another avenue, but yah.... I can't give you a sales figure from me.

    Time for a change guys.

    Personally, I wouldn't even buy it for 20 bucks in my opinion. Just not that different from 17 to justify any money spent on such a thing.
  • I'd rather spend that $20 on beer for drinking while disc golfing or on a disc to throw into the water while disc golfing...

  • I actually think that 20-30 dollars would be a fair price for the people who bought the last year's game.
  • too much auto everything... frankly, the feel is way too scripted (the FEEL - not the outcomes of games)
    too much focus on 3 v 3
    too much "less is more" by this team
    too much "just take X completely out of the game" to mitigate a problem
    not enough to warrant giving a team 60 dollars for a game patch.


    1st time since I was a wee lad that I am skipping the game on drop day. I mean Sega days. Heck, me and my club used to get early access and play for hours. No real point to do that now...

    Had 7 people I regularly played with in club. Only 1 is on the fence about buying. The other 6 of us are not buying it this year.

    I am lucky enough to make a pretty decent living, so it's not a money thing. Frankly, it's principle at this point.

    As I have said over and over here, you can come on here and scream and rant all you want about CHANGE and direction of the series and glitches and the skating and so on but nothing matters to a project lead other than making the sales numbers.

    Maybe I pick this up used or via another avenue, but yah.... I can't give you a sales figure from me.

    Time for a change guys.

    Yep, I'm happy to waste $60 or more for something there's a chance I might like, even if it isn't a big chance (see NHL 15-17). The problem is that I know what I'm getting with these games, and I know it probably means 30% of my games are going to be a frustrating mess, 50% might be "good enough", and 20% are actually enjoyable.

    Over the last 3 years or so, most of my gaming sessions have ended not because I got tired or had to go do something else, but because I ended up playing a game or two where it just felt like my skill had nothing to do with the outcome of the game. I could play NHL 12 with my club for 6-8 hours and not have a game like that, but I can't remember the last time I could play 4 games in a row in any game mode without feeling that luck was more important than being good. We'd get blowout losses, and we deserved them, but we didn't end up with OT losses where we had clearly outplayed the opponent for 60+ minutes.

    So yea, I'm gonna pass this year. It's a shame too, because my wife is even going to be out of town on release weekend, which would have meant playing almost nonstop if this was like the old days, but we all know that isn't the case anymore. Oh well, maybe someone will eventually remember how to make a good hockey game.
  • too much auto everything... frankly, the feel is way too scripted (the FEEL - not the outcomes of games)
    too much focus on 3 v 3
    too much "less is more" by this team
    too much "just take X completely out of the game" to mitigate a problem
    not enough to warrant giving a team 60 dollars for a game patch.


    1st time since I was a wee lad that I am skipping the game on drop day. I mean Sega days. Heck, me and my club used to get early access and play for hours. No real point to do that now...

    Had 7 people I regularly played with in club. Only 1 is on the fence about buying. The other 6 of us are not buying it this year.

    I am lucky enough to make a pretty decent living, so it's not a money thing. Frankly, it's principle at this point.

    As I have said over and over here, you can come on here and scream and rant all you want about CHANGE and direction of the series and glitches and the skating and so on but nothing matters to a project lead other than making the sales numbers.

    Maybe I pick this up used or via another avenue, but yah.... I can't give you a sales figure from me.

    Time for a change guys.

    Yep, I'm happy to waste $60 or more for something there's a chance I might like, even if it isn't a big chance (see NHL 15-17). The problem is that I know what I'm getting with these games, and I know it probably means 30% of my games are going to be a frustrating mess, 50% might be "good enough", and 20% are actually enjoyable.

    Over the last 3 years or so, most of my gaming sessions have ended not because I got tired or had to go do something else, but because I ended up playing a game or two where it just felt like my skill had nothing to do with the outcome of the game. I could play NHL 12 with my club for 6-8 hours and not have a game like that, but I can't remember the last time I could play 4 games in a row in any game mode without feeling that luck was more important than being good. We'd get blowout losses, and we deserved them, but we didn't end up with OT losses where we had clearly outplayed the opponent for 60+ minutes.

    So yea, I'm gonna pass this year. It's a shame too, because my wife is even going to be out of town on release weekend, which would have meant playing almost nonstop if this was like the old days, but we all know that isn't the case anymore. Oh well, maybe someone will eventually remember how to make a good hockey game.

    Spot on.

    I just can't get down with "showing support" via a sale for this team. Which is all that matters - sales numbers.

    Don't really care what the excuses are... this franchise has underwhelmed on "new gen" consoles to the degree of a Washington Capitals post season run.

    Maybe next year. Maybe a used copy. But full price, day 1? Not a chance.
  • On OP's original topic, there is no way to make tips and deflections non-automated in 1v1 modes. No one's reactions are fast enough to take a one-timer and then control the player in front to tip/deflect the puck. If we want tips/deflections in the game, which we obviously do, they have to be automated.
  • Bmh245 wrote: »
    On OP's original topic, there is no way to make tips and deflections non-automated in 1v1 modes. No one's reactions are fast enough to take a one-timer and then control the player in front to tip/deflect the puck. If we want tips/deflections in the game, which we obviously do, they have to be automated.

    In that scenario it would be an AI controlled player in front of the net. That alone would automate things. Where as say you use position lock and are controlling the center in front then you can manually deflect.
  • kitchener_boy
    354 posts Member
    edited September 2017
    Not that hard! You just flick the right stick when the puck comes within 10 feet from your player. Is hittng a baseball too hard on MLB the Show? same principal. Are one timers automatic? NO! even those should be harder.
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